Bullet specific version of MultiRayShape. More...
#include <BulletMultiRayShape.hh>


Public Member Functions | |
| BulletMultiRayShape (CollisionPtr parent) | |
| Constructor.  More... | |
| virtual | ~BulletMultiRayShape () | 
| Destructor.  More... | |
| virtual void | UpdateRays () | 
| Update the rays.  More... | |
  Public Member Functions inherited from gazebo::physics::MultiRayShape | |
| MultiRayShape (CollisionPtr _parent) | |
| Constructor.  More... | |
| virtual | ~MultiRayShape () | 
| Destructor.  More... | |
| template<typename T > | |
| event::ConnectionPtr | ConnectNewLaserScans (T _subscriber) | 
| Connect a to the new laser scan signal.  More... | |
| void | DisconnectNewLaserScans (event::ConnectionPtr &_conn) | 
| Disconnect from the new laser scans signal.  More... | |
| void | FillMsg (msgs::Geometry &_msg) | 
| This function is not implemented.  More... | |
| int | GetFiducial (unsigned int _index) | 
| Get detected fiducial value for a ray.  More... | |
| math::Angle | GetMaxAngle () const | 
| Get the maximum angle.  More... | |
| double | GetMaxRange () const | 
| Get the maximum range.  More... | |
| math::Angle | GetMinAngle () const | 
| Get the minimum angle.  More... | |
| double | GetMinRange () const | 
| Get the minimum range.  More... | |
| double | GetRange (unsigned int _index) | 
| Get detected range for a ray.  More... | |
| double | GetResRange () const | 
| Get the range resolution.  More... | |
| double | GetRetro (unsigned int _index) | 
| Get detected retro (intensity) value for a ray.  More... | |
| int | GetSampleCount () const | 
| Get the horizontal sample count.  More... | |
| double | GetScanResolution () const | 
| Get the horizontal resolution.  More... | |
| math::Angle | GetVerticalMaxAngle () const | 
| Get the vertical max angle.  More... | |
| math::Angle | GetVerticalMinAngle () const | 
| Get the vertical min angle.  More... | |
| int | GetVerticalSampleCount () const | 
| Get the vertical sample count.  More... | |
| double | GetVerticalScanResolution () const | 
| Get the vertical range resolution.  More... | |
| virtual void | Init () | 
| Init the shape.  More... | |
| virtual void | ProcessMsg (const msgs::Geometry &_msg) | 
| This function is not implemented.  More... | |
| virtual void | SetScale (const math::Vector3 &_scale) | 
| Set the scale of the multi ray shape.  More... | |
| void | Update () | 
| Update the ray collisions.  More... | |
  Public Member Functions inherited from gazebo::physics::Shape | |
| Shape (CollisionPtr _parent) | |
| Constructor.  More... | |
| virtual | ~Shape () | 
| Destructor.  More... | |
| virtual math::Vector3 | GetScale () const | 
| Get the scale of the shape.  More... | |
  Public Member Functions inherited from gazebo::physics::Base | |
| Base (BasePtr _parent) | |
| Constructor.  More... | |
| virtual | ~Base () | 
| Destructor.  More... | |
| void | AddChild (BasePtr _child) | 
| Add a child to this entity.  More... | |
| void | AddType (EntityType _type) | 
| Add a type specifier.  More... | |
| virtual void | Fini () | 
| Finialize the object.  More... | |
| BasePtr | GetByName (const std::string &_name) | 
| Get by name.  More... | |
| BasePtr | GetChild (unsigned int _i) const | 
| Get a child by index.  More... | |
| BasePtr | GetChild (const std::string &_name) | 
| Get a child by name.  More... | |
| unsigned int | GetChildCount () const | 
| Get the number of children.  More... | |
| uint32_t | GetId () const | 
| Return the ID of this entity.  More... | |
| std::string | GetName () const | 
| Return the name of the entity.  More... | |
| BasePtr | GetParent () const | 
| Get the parent.  More... | |
| int | GetParentId () const | 
| Return the ID of the parent.  More... | |
| bool | GetSaveable () const | 
| Get whether the object should be "saved", when the user selects to save the world to xml.  More... | |
| std::string | GetScopedName (bool _prependWorldName=false) const | 
| Return the name of this entity with the model scope model1::...::modelN::entityName.  More... | |
| virtual const sdf::ElementPtr | GetSDF () | 
| Get the SDF values for the object.  More... | |
| unsigned int | GetType () const | 
| Get the full type definition.  More... | |
| const WorldPtr & | GetWorld () const | 
| Get the World this object is in.  More... | |
| bool | HasType (const EntityType &_t) const | 
| Returns true if this object's type definition has the given type.  More... | |
| bool | IsSelected () const | 
| True if the entity is selected by the user.  More... | |
| virtual void | Load (sdf::ElementPtr _sdf) | 
| Load.  More... | |
| bool | operator== (const Base &_ent) const | 
| Returns true if the entities are the same.  More... | |
| void | Print (const std::string &_prefix) | 
| Print this object to screen via gzmsg.  More... | |
| virtual void | RemoveChild (unsigned int _id) | 
| Remove a child from this entity.  More... | |
| void | RemoveChild (const std::string &_name) | 
| Remove a child by name.  More... | |
| void | RemoveChildren () | 
| Remove all children.  More... | |
| virtual void | Reset () | 
| Reset the object.  More... | |
| virtual void | Reset (Base::EntityType _resetType) | 
| Calls recursive Reset on one of the Base::EntityType's.  More... | |
| virtual void | SetName (const std::string &_name) | 
| Set the name of the entity.  More... | |
| void | SetParent (BasePtr _parent) | 
| Set the parent.  More... | |
| void | SetSaveable (bool _v) | 
| Set whether the object should be "saved", when the user selects to save the world to xml.  More... | |
| virtual bool | SetSelected (bool _show) | 
| Set whether this entity has been selected by the user through the gui.  More... | |
| void | SetWorld (const WorldPtr &_newWorld) | 
| Set the world this object belongs to.  More... | |
| virtual void | UpdateParameters (sdf::ElementPtr _sdf) | 
| Update the parameters using new sdf values.  More... | |
Protected Member Functions | |
| void | AddRay (const math::Vector3 &start, const math::Vector3 &end) | 
| Add a ray to the collision.  More... | |
  Protected Member Functions inherited from gazebo::physics::Base | |
| void | ComputeScopedName () | 
| Compute the scoped name of this object based on its parents.  More... | |
Additional Inherited Members | |
  Public Types inherited from gazebo::physics::Base | |
| enum | EntityType {  BASE = 0x00000000, ENTITY = 0x00000001, MODEL = 0x00000002, LINK = 0x00000004, COLLISION = 0x00000008, ACTOR = 0x00000016, LIGHT = 0x00000010, VISUAL = 0x00000020, JOINT = 0x00000040, BALL_JOINT = 0x00000080, HINGE2_JOINT = 0x00000100, HINGE_JOINT = 0x00000200, SLIDER_JOINT = 0x00000400, SCREW_JOINT = 0x00000800, UNIVERSAL_JOINT = 0x00001000, GEARBOX_JOINT = 0x00002000, SHAPE = 0x00010000, BOX_SHAPE = 0x00020000, CYLINDER_SHAPE = 0x00040000, HEIGHTMAP_SHAPE = 0x00080000, MAP_SHAPE = 0x00100000, MULTIRAY_SHAPE = 0x00200000, RAY_SHAPE = 0x00400000, PLANE_SHAPE = 0x00800000, SPHERE_SHAPE = 0x01000000, MESH_SHAPE = 0x02000000, POLYLINE_SHAPE = 0x04000000, SENSOR_COLLISION = 0x10000000 }  | 
| Unique identifiers for all entity types.  More... | |
  Protected Attributes inherited from gazebo::physics::MultiRayShape | |
| sdf::ElementPtr | horzElem | 
| Horizontal SDF element pointer.  More... | |
| event::EventT< void()> | newLaserScans | 
| New laser scans event.  More... | |
| math::Pose | offset | 
| Pose offset of all the rays.  More... | |
| sdf::ElementPtr | rangeElem | 
| Range SDF element pointer.  More... | |
| sdf::ElementPtr | rayElem | 
| Ray SDF element pointer.  More... | |
| std::vector< RayShapePtr > | rays | 
| Ray data.  More... | |
| sdf::ElementPtr | scanElem | 
| Scan SDF element pointer.  More... | |
| sdf::ElementPtr | vertElem | 
| Vertical SDF element pointer.  More... | |
  Protected Attributes inherited from gazebo::physics::Shape | |
| CollisionPtr | collisionParent | 
| This shape's collision parent.  More... | |
| math::Vector3 | scale | 
| This shape's scale;.  More... | |
  Protected Attributes inherited from gazebo::physics::Base | |
| Base_V | children | 
| Children of this entity.  More... | |
| BasePtr | parent | 
| Parent of this entity.  More... | |
| sdf::ElementPtr | sdf | 
| The SDF values for this object.  More... | |
| WorldPtr | world | 
| Pointer to the world.  More... | |
Bullet specific version of MultiRayShape.
| gazebo::physics::BulletMultiRayShape::BulletMultiRayShape | ( | CollisionPtr | parent | ) | 
Constructor.
      
  | 
  virtual | 
Destructor.
      
  | 
  protectedvirtual | 
Add a ray to the collision.
Reimplemented from gazebo::physics::MultiRayShape.
      
  | 
  virtual | 
Update the rays.
Implements gazebo::physics::MultiRayShape.