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Public Member Functions | List of all members
gazebo::physics::PlaneShape Class Reference

Collision for an infinite plane. More...

#include <physics/physics.hh>

Inheritance diagram for gazebo::physics::PlaneShape:
Inheritance graph
Collaboration diagram for gazebo::physics::PlaneShape:
Collaboration graph

Public Member Functions

 PlaneShape (CollisionPtr _parent)
 Constructor. More...
virtual ~PlaneShape ()
 Destructor. More...
virtual void CreatePlane ()
 Create the plane. More...
void FillMsg (msgs::Geometry &_msg)
 Fill a geometry message with data from this object. More...
math::Vector3 GetNormal () const
 Get the plane normal. More...
math::Vector2d GetSize () const
 Get the size. More...
virtual void Init ()
 Initialize the plane. More...
virtual void ProcessMsg (const msgs::Geometry &_msg)
 Process a geometry message and use the data to update this object. More...
virtual void SetAltitude (const math::Vector3 &_pos)
 Set the altitude of the plane. More...
void SetNormal (const math::Vector3 &_norm)
 Set the normal. More...
virtual void SetScale (const math::Vector3 &_scale)
 Set the scale of the plane. More...
void SetSize (const math::Vector2d &_size)
 Set the size. More...
- Public Member Functions inherited from gazebo::physics::Shape
 Shape (CollisionPtr _parent)
 Constructor. More...
virtual ~Shape ()
 Destructor. More...
virtual math::Vector3 GetScale () const
 Get the scale of the shape. More...
- Public Member Functions inherited from gazebo::physics::Base
 Base (BasePtr _parent)
 Constructor. More...
virtual ~Base ()
 Destructor. More...
void AddChild (BasePtr _child)
 Add a child to this entity. More...
void AddType (EntityType _type)
 Add a type specifier. More...
virtual void Fini ()
 Finialize the object. More...
BasePtr GetByName (const std::string &_name)
 Get by name. More...
BasePtr GetChild (unsigned int _i) const
 Get a child by index. More...
BasePtr GetChild (const std::string &_name)
 Get a child by name. More...
unsigned int GetChildCount () const
 Get the number of children. More...
uint32_t GetId () const
 Return the ID of this entity. More...
std::string GetName () const
 Return the name of the entity. More...
BasePtr GetParent () const
 Get the parent. More...
int GetParentId () const
 Return the ID of the parent. More...
bool GetSaveable () const
 Get whether the object should be "saved", when the user selects to save the world to xml. More...
std::string GetScopedName (bool _prependWorldName=false) const
 Return the name of this entity with the model scope model1::...::modelN::entityName. More...
virtual const sdf::ElementPtr GetSDF ()
 Get the SDF values for the object. More...
unsigned int GetType () const
 Get the full type definition. More...
const WorldPtrGetWorld () const
 Get the World this object is in. More...
bool HasType (const EntityType &_t) const
 Returns true if this object's type definition has the given type. More...
bool IsSelected () const
 True if the entity is selected by the user. More...
virtual void Load (sdf::ElementPtr _sdf)
 Load. More...
bool operator== (const Base &_ent) const
 Returns true if the entities are the same. More...
void Print (const std::string &_prefix)
 Print this object to screen via gzmsg. More...
virtual void RemoveChild (unsigned int _id)
 Remove a child from this entity. More...
void RemoveChild (const std::string &_name)
 Remove a child by name. More...
void RemoveChildren ()
 Remove all children. More...
virtual void Reset ()
 Reset the object. More...
virtual void Reset (Base::EntityType _resetType)
 Calls recursive Reset on one of the Base::EntityType's. More...
virtual void SetName (const std::string &_name)
 Set the name of the entity. More...
void SetParent (BasePtr _parent)
 Set the parent. More...
void SetSaveable (bool _v)
 Set whether the object should be "saved", when the user selects to save the world to xml. More...
virtual bool SetSelected (bool _show)
 Set whether this entity has been selected by the user through the gui. More...
void SetWorld (const WorldPtr &_newWorld)
 Set the world this object belongs to. More...
virtual void Update ()
 Update the object. More...
virtual void UpdateParameters (sdf::ElementPtr _sdf)
 Update the parameters using new sdf values. More...

Additional Inherited Members

- Public Types inherited from gazebo::physics::Base
enum  EntityType {
  BASE = 0x00000000, ENTITY = 0x00000001, MODEL = 0x00000002, LINK = 0x00000004,
  COLLISION = 0x00000008, ACTOR = 0x00000016, LIGHT = 0x00000010, VISUAL = 0x00000020,
  JOINT = 0x00000040, BALL_JOINT = 0x00000080, HINGE2_JOINT = 0x00000100, HINGE_JOINT = 0x00000200,
  SLIDER_JOINT = 0x00000400, SCREW_JOINT = 0x00000800, UNIVERSAL_JOINT = 0x00001000, GEARBOX_JOINT = 0x00002000,
  SHAPE = 0x00010000, BOX_SHAPE = 0x00020000, CYLINDER_SHAPE = 0x00040000, HEIGHTMAP_SHAPE = 0x00080000,
  MAP_SHAPE = 0x00100000, MULTIRAY_SHAPE = 0x00200000, RAY_SHAPE = 0x00400000, PLANE_SHAPE = 0x00800000,
  SPHERE_SHAPE = 0x01000000, MESH_SHAPE = 0x02000000, POLYLINE_SHAPE = 0x04000000, SENSOR_COLLISION = 0x10000000
 Unique identifiers for all entity types. More...
- Protected Member Functions inherited from gazebo::physics::Base
void ComputeScopedName ()
 Compute the scoped name of this object based on its parents. More...
- Protected Attributes inherited from gazebo::physics::Shape
CollisionPtr collisionParent
 This shape's collision parent. More...
math::Vector3 scale
 This shape's scale;. More...
- Protected Attributes inherited from gazebo::physics::Base
Base_V children
 Children of this entity. More...
BasePtr parent
 Parent of this entity. More...
sdf::ElementPtr sdf
 The SDF values for this object. More...
WorldPtr world
 Pointer to the world. More...

Detailed Description

Collision for an infinite plane.

This collision is used primarily for ground planes. Note that while the plane in infinite, only the part near the camera is drawn.

Constructor & Destructor Documentation

gazebo::physics::PlaneShape::PlaneShape ( CollisionPtr  _parent)


[in]_parentLink to which we are attached.
virtual gazebo::physics::PlaneShape::~PlaneShape ( )


Member Function Documentation

virtual void gazebo::physics::PlaneShape::CreatePlane ( )
void gazebo::physics::PlaneShape::FillMsg ( msgs::Geometry &  _msg)

Fill a geometry message with data from this object.

[out]_msgMessage to fill.

Implements gazebo::physics::Shape.

math::Vector3 gazebo::physics::PlaneShape::GetNormal ( ) const

Get the plane normal.

The plane normal.
math::Vector2d gazebo::physics::PlaneShape::GetSize ( ) const

Get the size.

Size of the plane.
virtual void gazebo::physics::PlaneShape::Init ( )

Initialize the plane.

Implements gazebo::physics::Shape.

virtual void gazebo::physics::PlaneShape::ProcessMsg ( const msgs::Geometry &  _msg)

Process a geometry message and use the data to update this object.

[in]_msgMessage to update from.

Implements gazebo::physics::Shape.

virtual void gazebo::physics::PlaneShape::SetAltitude ( const math::Vector3 _pos)
void gazebo::physics::PlaneShape::SetNormal ( const math::Vector3 _norm)

Set the normal.

[in]_normPlane normal.
virtual void gazebo::physics::PlaneShape::SetScale ( const math::Vector3 _scale)

Set the scale of the plane.

_scale Scale to set the plane to.

Implements gazebo::physics::Shape.

void gazebo::physics::PlaneShape::SetSize ( const math::Vector2d _size)

Set the size.

[in]_size2D size of the plane.

The documentation for this class was generated from the following file: