22 #ifndef _ODEBALLJOINT_HH_ 
   23 #define _ODEBALLJOINT_HH_ 
   45       public: 
virtual math::Vector3 GetAnchor(
unsigned int _index) 
const;
 
   48       public: 
virtual void SetAnchor(
unsigned int _index,
 
   52       public: 
virtual math::Vector3 GetGlobalAxis(
unsigned int _index) 
const;
 
   55       public: 
virtual void SetVelocity(
unsigned int _index, 
double _angle);
 
   58       public: 
virtual double GetVelocity(
unsigned int _index) 
const;
 
   61       public: 
virtual double GetMaxForce(
unsigned int _index);
 
   64       public: 
virtual void SetMaxForce(
unsigned int _index, 
double _t);
 
   67       public: 
virtual math::Angle GetAngleImpl(
unsigned int _index) 
const;
 
   70       public: 
virtual void SetAxis(
unsigned int _index,
 
   74       public: 
virtual math::Angle GetHighStop(
unsigned int _index);
 
   77       public: 
virtual math::Angle GetLowStop(
unsigned int _index);
 
   80       public: 
virtual bool SetHighStop(
unsigned int _index,
 
   84       public: 
virtual bool SetLowStop(
unsigned int _index,
 
   88       protected: 
virtual void SetForceImpl(
unsigned int _index, 
double _torque);
 
boost::shared_ptr< Base > BasePtr
Definition: PhysicsTypes.hh:68
The Vector3 class represents the generic vector containing 3 elements. 
Definition: Vector3.hh:39
#define GZ_PHYSICS_ODE_VISIBLE
Definition: system.hh:343
An ODEBallJoint. 
Definition: ODEBallJoint.hh:34
An angle and related functions. 
Definition: Angle.hh:53
Base class for a ball joint. 
Definition: BallJoint.hh:40