17 #ifndef GAZEBO_PHYSICS_MODEL_HH_
18 #define GAZEBO_PHYSICS_MODEL_HH_
24 #include <boost/function.hpp>
25 #include <boost/thread/recursive_mutex.hpp>
36 class recursive_mutex;
66 public:
virtual ~
Model();
70 public:
void Load(sdf::ElementPtr _sdf);
73 public:
void LoadJoints();
76 public:
virtual void Init();
79 public:
void Update();
82 public:
virtual void Fini();
86 public:
virtual void UpdateParameters(sdf::ElementPtr _sdf);
90 public:
virtual const sdf::ElementPtr GetSDF();
97 public:
virtual const sdf::ElementPtr UnscaledSDF();
101 public:
virtual void RemoveChild(
EntityPtr _child);
105 public:
void Reset();
110 public:
void ResetPhysicsStates();
114 public:
void SetLinearVel(
const ignition::math::Vector3d &_vel);
118 public:
void SetAngularVel(
const ignition::math::Vector3d &_vel);
124 public:
void SetLinearAccel(
const ignition::math::Vector3d &_vel)
131 public:
void SetAngularAccel(
const ignition::math::Vector3d &_vel)
137 public:
virtual ignition::math::Vector3d RelativeLinearVel()
const;
142 public:
virtual ignition::math::Vector3d WorldLinearVel()
const;
147 public:
virtual ignition::math::Vector3d RelativeAngularVel()
const;
152 public:
virtual ignition::math::Vector3d WorldAngularVel()
const;
157 public:
virtual ignition::math::Vector3d RelativeLinearAccel()
const;
162 public:
virtual ignition::math::Vector3d WorldLinearAccel()
const;
167 public:
virtual ignition::math::Vector3d RelativeAngularAccel()
const;
172 public:
virtual ignition::math::Vector3d WorldAngularAccel()
const;
176 public:
virtual ignition::math::Box BoundingBox()
const;
180 public:
unsigned int GetJointCount()
const;
185 public:
ModelPtr NestedModel(
const std::string &_name)
const;
189 public:
const Model_V &NestedModels()
const;
194 public:
const Link_V &GetLinks()
const;
198 public:
const Joint_V &GetJoints()
const;
203 public:
JointPtr GetJoint(
const std::string &name);
209 public:
LinkPtr GetLinkById(
unsigned int _id)
const;
215 public:
LinkPtr GetLink(
const std::string &_name =
"canonical")
const;
224 public:
virtual bool GetSelfCollide()
const;
229 public:
virtual void SetSelfCollide(
bool _self_collide);
233 public:
void SetGravityMode(
const bool &_value);
239 public:
void SetCollideMode(
const std::string &_mode);
243 public:
void SetLaserRetro(
const float _retro);
247 public:
virtual void FillMsg(msgs::Model &_msg);
251 public:
void ProcessMsg(
const msgs::Model &_msg);
257 public:
void SetJointPosition(
const std::string &_jointName,
258 double _position,
int _index = 0);
263 public:
void SetJointPositions(
264 const std::map<std::string, double> &_jointPositions);
270 public:
void SetJointAnimation(
271 const std::map<std::string, common::NumericAnimationPtr> &_anims,
272 boost::function<
void()> _onComplete =
NULL);
275 public:
virtual void StopAnimation();
291 public:
void AttachStaticModel(
ModelPtr &_model,
292 ignition::math::Pose3d _offset);
297 public:
void DetachStaticModel(
const std::string &_model);
301 public:
void SetState(
const ModelState &_state);
308 public:
void SetScale(
const ignition::math::Vector3d &_scale,
309 const bool _publish =
false);
315 public: ignition::math::Vector3d Scale()
const;
319 public:
void SetEnabled(
bool _enabled);
327 public:
void SetLinkWorldPose(
const ignition::math::Pose3d &_pose,
328 std::string _linkName);
336 public:
void SetLinkWorldPose(
const ignition::math::Pose3d &_pose,
342 public:
void SetAutoDisable(
bool _disable);
346 public:
bool GetAutoDisable()
const;
351 public:
void LoadPlugins();
355 public:
unsigned int GetPluginCount()
const;
360 public:
unsigned int GetSensorCount()
const;
374 public: std::vector<std::string> SensorScopedName(
375 const std::string &_name)
const;
383 public:
GripperPtr GetGripper(
size_t _index)
const;
388 public:
size_t GetGripperCount()
const;
393 public:
double GetWorldEnergyPotential()
const;
399 public:
double GetWorldEnergyKinetic()
const;
405 public:
double GetWorldEnergy()
const;
417 const std::string &_name,
const std::string &_type,
431 public:
bool RemoveJoint(
const std::string &_name);
435 public:
virtual void SetWindMode(
const bool _mode);
439 public:
virtual bool WindMode()
const;
443 public: boost::shared_ptr<Model> shared_from_this();
449 public:
LinkPtr CreateLink(
const std::string &_name);
468 public:
void PluginInfo(
const common::URI &_pluginUri,
469 ignition::msgs::Plugin_V &_plugins,
bool &_success);
472 protected:
virtual void OnPoseChange();
475 protected:
virtual void RegisterIntrospectionItems();
478 private:
void LoadLinks();
481 private:
void LoadModels();
485 private:
void LoadJoint(sdf::ElementPtr _sdf);
489 private:
void LoadPlugin(sdf::ElementPtr _sdf);
493 private:
void LoadGripper(sdf::ElementPtr _sdf);
498 private:
void RemoveLink(
const std::string &_name);
501 private:
virtual void PublishScale();
513 private:
LinkPtr canonicalLink;
525 private: std::vector<GripperPtr> grippers;
528 private: std::vector<ModelPluginPtr> plugins;
531 private: std::map<std::string, common::NumericAnimationPtr>
535 private: boost::function<void()> onJointAnimationComplete;
541 private:
mutable boost::recursive_mutex updateMutex;
544 private: std::mutex receiveMutex;
boost::shared_ptr< Link > LinkPtr
Definition: PhysicsTypes.hh:109
std::vector< ModelPtr > Model_V
Definition: PhysicsTypes.hh:205
Forward declarations for transport.
boost::shared_ptr< Publisher > PublisherPtr
Definition: TransportTypes.hh:49
boost::shared_ptr< Joint > JointPtr
Definition: PhysicsTypes.hh:117
std::vector< ignition::math::Pose3d > attachedModelsOffset
used by Model::AttachStaticModel
Definition: Model.hh:507
virtual void RemoveChild(unsigned int _id)
Remove a child from this entity.
std::vector< ModelPtr > attachedModels
used by Model::AttachStaticModel
Definition: Model.hh:504
default namespace for gazebo
A complete URI.
Definition: URI.hh:176
A model is a collection of links, joints, and plugins.
Definition: Model.hh:59
transport::PublisherPtr jointPub
Publisher for joint info.
Definition: Model.hh:510
boost::shared_ptr< Gripper > GripperPtr
Definition: PhysicsTypes.hh:197
std::vector< JointPtr > Joint_V
Definition: PhysicsTypes.hh:213
#define NULL
Definition: CommonTypes.hh:31
Base class for all physics objects in Gazebo.
Definition: Entity.hh:52
#define GAZEBO_DEPRECATED(version)
Definition: system.hh:328
boost::shared_ptr< Entity > EntityPtr
Definition: PhysicsTypes.hh:85
boost::shared_ptr< JointController > JointControllerPtr
Definition: PhysicsTypes.hh:121
boost::shared_ptr< Model > ModelPtr
Definition: PhysicsTypes.hh:93
GAZEBO_VISIBLE void Init(google::protobuf::Message &_message, const std::string &_id="")
Initialize a message.
virtual void Reset()
Reset the entity.
Store state information of a physics::Model object.
Definition: ModelState.hh:48
std::vector< LinkPtr > Link_V
Definition: PhysicsTypes.hh:225
boost::shared_ptr< Base > BasePtr
Definition: PhysicsTypes.hh:77