Class to mangage render windows.
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#include <rendering/rendering.hh>
Class to mangage render windows.
float AvgFPS |
( |
const uint32_t |
_id | ) |
const |
Get the average FPS.
- Parameters
-
- Returns
- The frames per second.
int CreateWindow |
( |
const std::string & |
_ogreHandle, |
|
|
uint32_t |
_width, |
|
|
uint32_t |
_height, |
|
|
const double |
_devicePixelRatio = 1.0 |
|
) |
| |
Create a window.
- Parameters
-
[in] | _ogreHandle | String representing the ogre window handle. |
[in] | _width | With of the window in pixels. |
[in] | _height | Height of the window in pixels. |
[in] | _devicePixelRatio | Screen point to pixel ratio |
Shutdown all the windows.
void Moved |
( |
uint32_t |
_id | ) |
|
Tells Ogre the window has moved, and needs updating.
- Parameters
-
void Resize |
( |
uint32_t |
_id, |
|
|
int |
_width, |
|
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int |
_height |
|
) |
| |
Resize a window.
- Parameters
-
[in] | _id | Id of the window to resize. |
[in] | _width | New width of the window. |
[in] | _height | New height of the window. |
void SetCamera |
( |
int |
_windowId, |
|
|
CameraPtr |
_camera |
|
) |
| |
Attach a camera to a window.
- Parameters
-
[in] | _windowId | Id of the window to add the camera to. |
[in] | _camera | Pointer to the camera to attach. |
uint32_t TriangleCount |
( |
const uint32_t |
_id | ) |
const |
Get the triangle count.
- Parameters
-
- Returns
- The triangle count.
Ogre::RenderWindow* Window |
( |
const uint32_t |
_id | ) |
const |
Get the render window associated with the given id.
- Parameters
-
- Returns
- Pointer to the render window, NULL if the id is invalid.
The documentation for this class was generated from the following file: