Material Member List

This is the complete list of members for Material, including all inherited members.

ADD enum valueMaterial
Ambient() const Material
ambientMaterialprotected
BLEND_COUNT enum valueMaterial
BlendMode enum nameMaterial
blendModeMaterialprotected
BlendModeStrMaterialstatic
BLINN enum valueMaterial
diffuseMaterialprotected
Diffuse() const Material
emissiveMaterialprotected
Emissive() const Material
FLAT enum valueMaterial
GetAmbient() const GAZEBO_DEPRECATED(9.0)Material
GetBlendFactors(double &_srcFactor, double &_dstFactor) const Material
GetBlendMode() const Material
GetDepthWrite() const Material
GetDiffuse() const GAZEBO_DEPRECATED(9.0)Material
GetEmissive() const GAZEBO_DEPRECATED(9.0)Material
GetLighting() const Material
GetName() const Material
GetPointSize() const Material
GetShadeMode() const Material
GetShininess() const Material
GetSpecular() const GAZEBO_DEPRECATED(9.0)Material
GetTextureImage() const Material
GetTransparency() const Material
GOURAUD enum valueMaterial
Material()Material
Material(const Color &_clr) GAZEBO_DEPRECATED(9.0)Materialexplicit
Material(const ignition::math::Color &_clr)Materialexplicit
MODULATE enum valueMaterial
nameMaterialprotected
operator<<(std::ostream &_out, const gazebo::common::Material &_m)Materialfriend
PHONG enum valueMaterial
pointSizeMaterialprotected
REPLACE enum valueMaterial
SetAmbient(const Color &_clr) GAZEBO_DEPRECATED(9.0)Material
SetAmbient(const ignition::math::Color &_clr)Material
SetBlendFactors(double _srcFactor, double _dstFactor)Material
SetBlendMode(BlendMode _b)Material
SetDepthWrite(bool _value)Material
SetDiffuse(const Color &_clr) GAZEBO_DEPRECATED(9.0)Material
SetDiffuse(const ignition::math::Color &_clr)Material
SetEmissive(const Color &_clr) GAZEBO_DEPRECATED(9.0)Material
SetEmissive(const ignition::math::Color &_clr)Material
SetLighting(bool _value)Material
SetPointSize(double _size)Material
SetShadeMode(ShadeMode _b)Material
SetShininess(double _t)Material
SetSpecular(const Color &_clr) GAZEBO_DEPRECATED(9.0)Material
SetSpecular(const ignition::math::Color &_clr)Material
SetTextureImage(const std::string &_tex)Material
SetTextureImage(const std::string &_tex, const std::string &_resourcePath)Material
SetTransparency(double _t)Material
SHADE_COUNT enum valueMaterial
ShadeMode enum nameMaterial
shadeModeMaterialprotected
ShadeModeStrMaterialstatic
shininessMaterialprotected
specularMaterialprotected
Specular() const Material
texImageMaterialprotected
transparencyMaterialprotected
~Material()Materialvirtual