This is the complete list of members for Light, including all inherited members.
| CastShadows() const | Light | |
| Clone(const std::string &_name, ScenePtr _scene) | Light | |
| DiffuseColor() const | Light | |
| Direction() const | Light | |
| FillMsg(msgs::Light &_msg) const | Light | |
| Light(ScenePtr _scene) | Light | explicit |
| LightType() const | Light | |
| Load(sdf::ElementPtr _sdf) | Light | |
| Load() | Light | |
| LoadFromMsg(ConstLightPtr &_msg) | Light | |
| LoadFromMsg(const msgs::Light &_msg) | Light | |
| Name() const | Light | |
| OnPoseChange() | Light | inlineprotectedvirtual |
| Position() const | Light | |
| Rotation() const | Light | |
| SetAttenuation(double _constant, double _linear, double _quadratic) | Light | |
| SetCastShadows(const bool _cast) | Light | |
| SetDiffuseColor(const common::Color &_color) GAZEBO_DEPRECATED(9.0) | Light | |
| SetDiffuseColor(const ignition::math::Color &_color) | Light | |
| SetDirection(const ignition::math::Vector3d &_dir) | Light | |
| SetLightType(const std::string &_type) | Light | |
| SetName(const std::string &_name) | Light | |
| SetPosition(const ignition::math::Vector3d &_p) | Light | |
| SetRange(const double _range) | Light | |
| SetRotation(const ignition::math::Quaterniond &_q) | Light | |
| SetSelected(const bool _s) | Light | virtual |
| SetSpecularColor(const common::Color &_color) GAZEBO_DEPRECATED(9.0) | Light | |
| SetSpecularColor(const ignition::math::Color &_color) | Light | |
| SetSpotFalloff(const double _value) | Light | |
| SetSpotInnerAngle(const double _angle) | Light | |
| SetSpotOuterAngle(const double _angle) | Light | |
| ShowVisual(const bool _s) | Light | |
| SpecularColor() const | Light | |
| ToggleShowVisual() | Light | |
| Type() const | Light | |
| UpdateFromMsg(ConstLightPtr &_msg) | Light | |
| Visible() const | Light | |
| ~Light() | Light | virtual |