#include <string>
#include <ignition/math/Pose3.hh>
#include <sdf/Error.hh>
#include <sdf/Element.hh>
#include <sdf/Noise.hh>
#include <sdf/sdf_config.h>
Go to the source code of this file.
|  | 
|  | sdf | 
|  | namespace for Simulation Description Format parser 
 | 
|  | 
|  | sdf::v10 | 
|  | 
|  | 
| enum | sdf::v10::PixelFormatType { sdf::v10::PixelFormatType::UNKNOWN_PIXEL_FORMAT = 0, 
sdf::v10::PixelFormatType::L_INT8, 
sdf::v10::PixelFormatType::L_INT16, 
sdf::v10::PixelFormatType::RGB_INT8,
 sdf::v10::PixelFormatType::RGBA_INT8, 
sdf::v10::PixelFormatType::BGRA_INT8, 
sdf::v10::PixelFormatType::RGB_INT16, 
sdf::v10::PixelFormatType::RGB_INT32,
 sdf::v10::PixelFormatType::BGR_INT8, 
sdf::v10::PixelFormatType::BGR_INT16, 
sdf::v10::PixelFormatType::BGR_INT32, 
sdf::v10::PixelFormatType::R_FLOAT16,
 sdf::v10::PixelFormatType::RGB_FLOAT16, 
sdf::v10::PixelFormatType::R_FLOAT32, 
sdf::v10::PixelFormatType::RGB_FLOAT32, 
sdf::v10::PixelFormatType::BAYER_RGGB8,
 sdf::v10::PixelFormatType::BAYER_BGGR8, 
sdf::v10::PixelFormatType::BAYER_GBRG8, 
sdf::v10::PixelFormatType::BAYER_GRBG8
 }
 | 
|  | The set of pixel formats.  More... 
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|  |