A plugin loaded within the gzserver on startup.
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#include <Plugin.hh>
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| typedef VisualPlugin * | TPtr |
| | plugin pointer type definition
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| static TPtr | Create (const std::string &_filename, const std::string &_handle) |
| | a class method that creates a plugin from a file name.
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| std::string | filename |
| | Path to the shared library file.
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| std::string | handle |
| | Short name.
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| PluginType | type |
| | Type of plugin.
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A plugin loaded within the gzserver on startup.
See reference.
| gazebo::VisualPlugin::VisualPlugin |
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inline |
| virtual void gazebo::VisualPlugin::Init |
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inlinevirtual |
Initialize the plugin.
Called after Gazebo has been loaded. Must not block.
Load function.
Called when a Plugin is first created, and after the World has been loaded. This function should not be blocking.
- Parameters
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| [in] | _visual | Pointer the Visual Object. |
| [in] | _sdf | Pointer the the SDF element of the plugin. |
| virtual void gazebo::VisualPlugin::Reset |
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inlinevirtual |
Override this method for custom plugin reset behavior.
The documentation for this class was generated from the following file: