AnimationComplete() | gazebo::rendering::Camera | protectedvirtual |
animState | gazebo::rendering::Camera | protected |
AttachToVisual(const std::string &_visualName, bool _inheritOrientation, double _minDist=0.0, double _maxDist=0.0) | gazebo::rendering::Camera | |
AttachToVisualImpl(const std::string &_name, bool _inheritOrientation, double _minDist=0, double _maxDist=0) | gazebo::rendering::Camera | protectedvirtual |
AttachToVisualImpl(VisualPtr _visual, bool _inheritOrientation, double _minDist=0, double _maxDist=0) | gazebo::rendering::Camera | protectedvirtual |
bayerFrameBuffer | gazebo::rendering::Camera | protected |
Camera(const std::string &_namePrefix, ScenePtr _scene, bool _autoRender=true) | gazebo::rendering::Camera | |
camera | gazebo::rendering::Camera | protected |
captureData | gazebo::rendering::Camera | protected |
connections | gazebo::rendering::Camera | protected |
ConnectNewImageFrame(T _subscriber) | gazebo::rendering::Camera | inline |
ConnectNewLaserFrame(T _subscriber) | gazebo::rendering::GpuLaser | inline |
CreateLaserTexture(const std::string &_textureName) | gazebo::rendering::GpuLaser | |
CreateRenderTexture(const std::string &_textureName) | gazebo::rendering::Camera | |
DisconnectNewImageFrame(event::ConnectionPtr &_c) | gazebo::rendering::Camera | inline |
DisconnectNewLaserFrame(event::ConnectionPtr &_c) | gazebo::rendering::GpuLaser | inline |
EnableSaveFrame(bool _enable) | gazebo::rendering::Camera | |
Fini() | gazebo::rendering::GpuLaser | virtual |
GetAspectRatio() const | gazebo::rendering::Camera | |
GetAvgFPS() | gazebo::rendering::Camera | inlinevirtual |
GetCameraToViewportRay(int _screenx, int _screeny, math::Vector3 &_origin, math::Vector3 &_dir) | gazebo::rendering::Camera | |
GetDirection() const | gazebo::rendering::Camera | |
GetFarClip() | gazebo::rendering::Camera | |
GetFrameFilename() | gazebo::rendering::Camera | protected |
GetHFOV() const | gazebo::rendering::Camera | |
GetImageByteSize() const | gazebo::rendering::Camera | |
GetImageByteSize(unsigned int _width, unsigned int _height, const std::string &_format) | gazebo::rendering::Camera | static |
GetImageData(unsigned int i=0) | gazebo::rendering::Camera | virtual |
GetImageDepth() const | gazebo::rendering::Camera | |
GetImageFormat() const | gazebo::rendering::Camera | |
GetImageHeight() const | gazebo::rendering::Camera | |
GetImageWidth() const | gazebo::rendering::Camera | |
GetInitialized() const | gazebo::rendering::Camera | |
GetLaserData() | gazebo::rendering::GpuLaser | |
GetLastRenderWallTime() | gazebo::rendering::Camera | |
GetName() const | gazebo::rendering::Camera | |
GetNearClip() | gazebo::rendering::Camera | |
GetOgreCamera() const | gazebo::rendering::Camera | |
GetPitchNode() const | gazebo::rendering::Camera | |
GetRenderRate() const | gazebo::rendering::Camera | |
GetRenderTexture() const | gazebo::rendering::Camera | |
GetRight() | gazebo::rendering::Camera | |
GetScene() const | gazebo::rendering::Camera | |
GetSceneNode() const | gazebo::rendering::Camera | |
GetTextureHeight() const | gazebo::rendering::Camera | |
GetTextureWidth() const | gazebo::rendering::Camera | |
GetTriangleCount() | gazebo::rendering::Camera | inlinevirtual |
GetUp() | gazebo::rendering::Camera | |
GetVFOV() const | gazebo::rendering::Camera | |
GetViewport() const | gazebo::rendering::Camera | |
GetViewportHeight() const | gazebo::rendering::Camera | |
GetViewportWidth() const | gazebo::rendering::Camera | |
GetWindowId() const | gazebo::rendering::Camera | |
GetWorldPointOnPlane(int _x, int _y, const math::Plane &_plane, math::Vector3 &_result) | gazebo::rendering::Camera | |
GetWorldPose() | gazebo::rendering::Camera | |
GetWorldPosition() const | gazebo::rendering::Camera | |
GetWorldRotation() const | gazebo::rendering::Camera | |
GetZValue(int _x, int _y) | gazebo::rendering::Camera | |
GpuLaser(const std::string &_namePrefix, Scene *_scene, bool _autoRender=true) | gazebo::rendering::GpuLaser | |
imageFormat | gazebo::rendering::Camera | protected |
imageHeight | gazebo::rendering::Camera | protected |
imageWidth | gazebo::rendering::Camera | protected |
Init() | gazebo::rendering::GpuLaser | virtual |
initialized | gazebo::rendering::Camera | protected |
IsAnimating() const | gazebo::rendering::Camera | |
IsInitialized() const | gazebo::rendering::Camera | inline |
IsVisible(VisualPtr _visual) | gazebo::rendering::Camera | |
IsVisible(const std::string &_visualName) | gazebo::rendering::Camera | |
lastRenderWallTime | gazebo::rendering::Camera | protected |
Load(sdf::ElementPtr &_sdf) | gazebo::rendering::GpuLaser | virtual |
Load() | gazebo::rendering::GpuLaser | virtual |
gazebo::rendering::Camera::Load(sdf::ElementPtr _sdf) | gazebo::rendering::Camera | virtual |
MoveToPosition(const math::Pose &_pose, double _time) | gazebo::rendering::Camera | virtual |
MoveToPositions(const std::vector< math::Pose > &_pts, double _time, boost::function< void()> _onComplete=NULL) | gazebo::rendering::Camera | |
name | gazebo::rendering::Camera | protected |
newData | gazebo::rendering::Camera | protected |
newImageFrame | gazebo::rendering::Camera | protected |
notifyRenderSingleObject(Ogre::Renderable *_rend, const Ogre::Pass *_p, const Ogre::AutoParamDataSource *_s, const Ogre::LightList *_ll, bool _supp) | gazebo::rendering::GpuLaser | virtual |
onAnimationComplete | gazebo::rendering::Camera | protected |
pitchNode | gazebo::rendering::Camera | protected |
PostRender() | gazebo::rendering::GpuLaser | virtual |
prevAnimTime | gazebo::rendering::Camera | protected |
Render() | gazebo::rendering::Camera | |
renderTarget | gazebo::rendering::Camera | protected |
renderTexture | gazebo::rendering::Camera | protected |
requests | gazebo::rendering::Camera | protected |
RotatePitch(math::Angle _angle) | gazebo::rendering::Camera | |
RotateYaw(math::Angle _angle) | gazebo::rendering::Camera | |
saveCount | gazebo::rendering::Camera | protected |
SaveFrame(const std::string &_filename) | gazebo::rendering::Camera | |
SaveFrame(const unsigned char *_image, unsigned int _width, unsigned int _height, int _depth, const std::string &_format, const std::string &_filename) | gazebo::rendering::Camera | static |
saveFrameBuffer | gazebo::rendering::Camera | protected |
scene | gazebo::rendering::Camera | protected |
sceneNode | gazebo::rendering::Camera | protected |
sdf | gazebo::rendering::Camera | protected |
SetAspectRatio(float _ratio) | gazebo::rendering::Camera | |
SetCaptureData(bool _value) | gazebo::rendering::Camera | |
SetClipDist(float _near, float _far) | gazebo::rendering::Camera | |
SetHFOV(math::Angle _angle) | gazebo::rendering::Camera | |
SetImageHeight(unsigned int _h) | gazebo::rendering::Camera | |
SetImageSize(unsigned int _w, unsigned int _h) | gazebo::rendering::Camera | |
SetImageWidth(unsigned int _w) | gazebo::rendering::Camera | |
SetName(const std::string &_name) | gazebo::rendering::Camera | |
SetParentSensor(sensors::GpuRaySensor *_parent) | gazebo::rendering::GpuLaser | |
SetRangeCount(unsigned int _w, unsigned int _h=1) | gazebo::rendering::GpuLaser | |
SetRenderRate(double _hz) | gazebo::rendering::Camera | |
SetRenderTarget(Ogre::RenderTarget *_target) | gazebo::rendering::Camera | virtual |
SetSaveFramePathname(const std::string &_pathname) | gazebo::rendering::Camera | |
SetScene(ScenePtr _scene) | gazebo::rendering::Camera | |
SetSceneNode(Ogre::SceneNode *_node) | gazebo::rendering::Camera | |
SetWindowId(unsigned int _windowId) | gazebo::rendering::Camera | |
SetWorldPose(const math::Pose &_pose) | gazebo::rendering::Camera | virtual |
SetWorldPosition(const math::Vector3 &_pos) | gazebo::rendering::Camera | |
SetWorldRotation(const math::Quaternion &_quat) | gazebo::rendering::Camera | |
ShowWireframe(bool _s) | gazebo::rendering::Camera | |
textureHeight | gazebo::rendering::Camera | protected |
textureWidth | gazebo::rendering::Camera | protected |
ToggleShowWireframe() | gazebo::rendering::Camera | |
TrackVisual(const std::string &_visualName) | gazebo::rendering::Camera | |
TrackVisualImpl(const std::string &_visualName) | gazebo::rendering::Camera | protected |
TrackVisualImpl(VisualPtr _visual) | gazebo::rendering::Camera | protectedvirtual |
Translate(const math::Vector3 &_direction) | gazebo::rendering::Camera | |
Update() | gazebo::rendering::Camera | virtual |
viewport | gazebo::rendering::Camera | protected |
windowId | gazebo::rendering::Camera | protected |
~Camera() | gazebo::rendering::Camera | virtual |
~GpuLaser() | gazebo::rendering::GpuLaser | virtual |