BuildingEditor.hh
Go to the documentation of this file.
1 /*
2  * Copyright (C) 2012 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16 */
17 #ifndef GAZEBO_GUI_BUILDING_BUILDINGEDITOR_HH_
18 #define GAZEBO_GUI_BUILDING_BUILDINGEDITOR_HH_
19 
20 #include "gazebo/gui/qt.h"
21 #include "gazebo/gui/Editor.hh"
22 #include "gazebo/util/system.hh"
23 
24 namespace gazebo
25 {
26  namespace gui
27  {
28  class BuildingEditorPalette;
29  class BuildingEditorWidget;
30 
33  class GZ_GUI_VISIBLE BuildingEditor : public Editor
34  {
35  Q_OBJECT
36 
39  public: explicit BuildingEditor(MainWindow *_mainWindow);
40 
42  public: virtual ~BuildingEditor();
43 
46  private slots: void Save();
47 
50  private slots: void SaveAs();
51 
54  private slots: void New();
55 
58  private slots: void Exit();
59 
62  private: void OnFinish();
63 
66  private slots: void OnEdit(bool _checked);
67 
69  private: BuildingEditorPalette *buildingPalette;
70 
72  private: BuildingEditorWidget *buildingEditorWidget;
73 
75  private: void CreateMenus();
76 
81  private: bool eventFilter(QObject *_obj, QEvent *_event);
82 
84  private: QMenuBar *menuBar;
85 
87  private: QAction *saveAct;
88 
90  private: QAction *saveAsAct;
91 
93  private: QAction *newAct;
94 
96  private: QAction *exitAct;
97 
99  private: bool mainWindowPaused;
100 
102  private: QLabel *tipsLabel;
103  };
104  }
105 }
106 #endif
Forward declarations for the common classes.
Definition: Animation.hh:26
A palette of building items which can be added to the editor.
Definition: BuildingEditorPalette.hh:37
Definition: BuildingEditor.hh:33
gui
Definition: KeyEventHandler.hh:29
Definition: MainWindow.hh:43
Base class for editors, such as BuildingEditor and TerrainEditor.
Definition: Editor.hh:35
The parent widget of the building editor, level widget and scale widget.
Definition: BuildingEditorWidget.hh:39