PhysicsIface.hh
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1 /*
2  * Copyright (C) 2012 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16 */
17 #ifndef _PHYSICSIFACE_HH_
18 #define _PHYSICSIFACE_HH_
19 
20 #include <string>
21 #include <sdf/sdf.hh>
22 
24 #include "gazebo/util/system.hh"
25 
26 namespace gazebo
27 {
30  namespace physics
31  {
34 
36  GZ_PHYSICS_VISIBLE
37  bool load();
38 
40  GZ_PHYSICS_VISIBLE
41  bool fini();
42 
46  GZ_PHYSICS_VISIBLE
47  WorldPtr create_world(const std::string &_name ="");
48 
52  GZ_PHYSICS_VISIBLE
53  WorldPtr get_world(const std::string &_name = "");
54 
61  GZ_PHYSICS_VISIBLE
62  bool has_world(const std::string &_name = "");
63 
67  GZ_PHYSICS_VISIBLE
68  void load_world(WorldPtr _world, sdf::ElementPtr _sdf);
69 
73  GZ_PHYSICS_VISIBLE
74  void init_world(WorldPtr _world) GAZEBO_DEPRECATED(11.0);
75 
79  GZ_PHYSICS_VISIBLE
80  void init_world(WorldPtr _world, UpdateScenePosesFunc _func);
81 
86  GZ_PHYSICS_VISIBLE
87  void run_world(WorldPtr _world, unsigned int _iterations = 0);
88 
91  GZ_PHYSICS_VISIBLE
92  void stop_world(WorldPtr _world);
93 
97  GZ_PHYSICS_VISIBLE
98  void pause_world(WorldPtr _world, bool _pause);
99 
102  GZ_PHYSICS_VISIBLE
103  void load_worlds(sdf::ElementPtr _sdf);
104 
108  GZ_PHYSICS_VISIBLE
109  void init_worlds() GAZEBO_DEPRECATED(11.0);
110 
114  GZ_PHYSICS_VISIBLE
115  void init_worlds(UpdateScenePosesFunc _func);
116 
121  GZ_PHYSICS_VISIBLE
122  void run_worlds(unsigned int _iterations = 0);
123 
126  GZ_PHYSICS_VISIBLE
127  void stop_worlds();
128 
132  GZ_PHYSICS_VISIBLE
133  void pause_worlds(bool pause);
134 
137  GZ_PHYSICS_VISIBLE
138  void remove_worlds();
139 
142  GZ_PHYSICS_VISIBLE
143  bool worlds_running();
144 
147  GZ_PHYSICS_VISIBLE
148  uint32_t getUniqueId();
150  }
151 }
152 #endif
boost::shared_ptr< World > WorldPtr
Definition: PhysicsTypes.hh:90
WorldPtr create_world(const std::string &_name="")
Create a world given a name.
bool load()
Setup gazebo::SystemPlugin&#39;s and call gazebo::transport::init.
void run_world(WorldPtr _world, unsigned int _iterations=0)
Run world by calling World::Run() given a pointer to it.
Forward declarations for the common classes.
Definition: Animation.hh:26
std::function< void(const std::string &, const msgs::PosesStamped &)> UpdateScenePosesFunc
Function signature for API that updates scene poses.
Definition: PhysicsTypes.hh:252
void init_worlds() GAZEBO_DEPRECATED(11.0)
initialize multiple worlds stored in static variable gazebo::g_worlds
bool has_world(const std::string &_name="")
checks if the world with this name exists.
void stop_world(WorldPtr _world)
Stop world by calling World::Stop() given a pointer to it.
void init_world(WorldPtr _world) GAZEBO_DEPRECATED(11.0)
Init world given a pointer to it.
default namespace for gazebo
void pause_world(WorldPtr _world, bool _pause)
Pause world by calling World::SetPaused.
void pause_worlds(bool pause)
pause multiple worlds stored in static variable gazebo::g_worlds
void run_worlds(unsigned int _iterations=0)
Run multiple worlds stored in static variable gazebo::g_worlds.
void load_worlds(sdf::ElementPtr _sdf)
load multiple worlds from single sdf::Element pointer
#define GAZEBO_DEPRECATED(version)
Definition: system.hh:328
WorldPtr get_world(const std::string &_name="")
Returns a pointer to a world by name.
bool fini()
Finalize transport by calling gazebo::transport::fini.
void load_world(WorldPtr _world, sdf::ElementPtr _sdf)
Load world from sdf::Element pointer.