Skeleton Member List

This is the complete list of members for Skeleton, including all inherited members.

AddAnimation(SkeletonAnimation *_anim)Skeleton
AddVertNodeWeight(unsigned int _vertex, std::string _node, double _weight)Skeleton
animsSkeletonprotected
BindShapeTransform()Skeleton
bindShapeTransformSkeletonprotected
BuildNodeMap()Skeletonprotected
GetAnimation(const unsigned int _i)Skeleton
GetNodeByHandle(unsigned int _handle)Skeleton
GetNodeById(std::string _id)Skeleton
GetNodeByName(std::string _name)Skeleton
GetNodes()Skeleton
GetNumAnimations()Skeleton
GetNumJoints()Skeleton
GetNumNodes()Skeleton
GetNumVertNodeWeights(unsigned int _vertex)Skeleton
GetRootNode()Skeleton
GetRootNode() constSkeleton
GetVertNodeWeight(unsigned int _v, unsigned int _i)Skeleton
nodesSkeletonprotected
PrintTransforms()Skeleton
rawNWSkeletonprotected
rootSkeletonprotected
Scale(double _scale)Skeleton
SetBindShapeTransform(const ignition::math::Matrix4d &_trans)Skeleton
SetNumVertAttached(unsigned int _vertices)Skeleton
SetRootNode(SkeletonNode *_node)Skeleton
Skeleton()Skeleton
Skeleton(SkeletonNode *_root)Skeletonexplicit
~Skeleton()Skeletonvirtual