ModelState Member List

This is the complete list of members for ModelState, including all inherited members.

FillSDF(sdf::ElementPtr _sdf)ModelState
GetIterations() constState
GetJointState(unsigned int _index) constModelState
GetJointState(const std::string &_jointName) constModelState
GetJointStateCount() constModelState
GetJointStates(const boost::regex &_regex) constModelState
GetJointStates() constModelState
GetLinkState(const std::string &_linkName) constModelState
GetLinkStateCount() constModelState
GetLinkStates(const boost::regex &_regex) constModelState
GetLinkStates() constModelState
GetName() constState
GetRealTime() constState
GetSimTime() constState
GetWallTime() constState
HasJointState(const std::string &_jointName) constModelState
HasLinkState(const std::string &_linkName) constModelState
HasNestedModelState(const std::string &_modelName) constModelState
IsZero() constModelState
iterationsStateprotected
Load(const ModelPtr _model, const common::Time &_realTime, const common::Time &_simTime, const uint64_t _iterations)ModelState
Load(const sdf::ElementPtr _elem)ModelStatevirtual
ModelState()ModelState
ModelState(const ModelPtr _model, const common::Time &_realTime, const common::Time &_simTime, const uint64_t _iterations)ModelState
ModelState(const ModelPtr _model)ModelStateexplicit
ModelState(const sdf::ElementPtr _sdf)ModelStateexplicit
nameStateprotected
NestedModelState(const std::string &_modelName) constModelState
NestedModelStateCount() constModelState
NestedModelStates() constModelState
operator+(const ModelState &_state) constModelState
operator-(const ModelState &_state) constModelState
gazebo::physics::State::operator-(const State &_state) constState
operator<<(std::ostream &_out, const gazebo::physics::ModelState &_state)ModelStatefriend
operator=(const ModelState &_state)ModelState
gazebo::physics::State::operator=(const State &_state)State
Pose() constModelState
realTimeStateprotected
Scale() constModelState
SetIterations(const uint64_t _iterations)ModelStatevirtual
SetName(const std::string &_name)State
SetRealTime(const common::Time &_time)ModelStatevirtual
SetSimTime(const common::Time &_time)ModelStatevirtual
SetWallTime(const common::Time &_time)ModelStatevirtual
simTimeStateprotected
State()State
State(const std::string &_name, const common::Time &_realTime, const common::Time &_simTime, const uint64_t _iterations)State
wallTimeStateprotected
~ModelState()ModelStatevirtual
~State()Statevirtual