World Member List

This is the complete list of members for World, including all inherited members.

_AddDirty(Entity *_entity)World
_SetSensorsInitialized(const bool _init)World
Atmosphere() constWorld
AtmosphereEnabled() constWorld
BaseByName(const std::string &_name) constWorld
Clear()World
ClearModels()World
DisableAllModels()World
EnableAllModels()World
EntityBelowPoint(const ignition::math::Vector3d &_pt) constWorld
EntityByName(const std::string &_name) constWorld
Fini()World
GetSDFDom() constWorld
Gravity() constWorld
Init() GAZEBO_DEPRECATED(11.0)World
Init(UpdateScenePosesFunc _func)World
InsertModelFile(const std::string &_sdfFilename)World
InsertModelSDF(const sdf::SDF &_sdf)World
InsertModelString(const std::string &_sdfString)World
IsLoaded() constWorld
IsPaused() constWorld
Iterations() constWorld
LightByName(const std::string &_name) constWorld
LightCount() constWorld
Lights() constWorld
Load(sdf::ElementPtr _sdf)World
LoadLight(const sdf::ElementPtr &_sdf, const BasePtr &_parent)World
LoadPlugin(const std::string &_filename, const std::string &_name, sdf::ElementPtr _sdf)World
MagneticField() constWorld
ModelBelowPoint(const ignition::math::Vector3d &_pt) constWorld
ModelByIndex(const unsigned int _index) constWorld
ModelByName(const std::string &_name) constWorld
ModelCount() constWorld
Models() constWorld
Name() constWorld
PauseTime() constWorld
Physics() constWorld
PhysicsEnabled() constWorld
PresetMgr() constWorld
PrintEntityTree()World
PublishLightPose(const physics::LightPtr _light)World
PublishModelPose(physics::ModelPtr _model)World
PublishModelScale(physics::ModelPtr _model)World
RealTime() constWorld
RemoveModel(ModelPtr _model)World
RemoveModel(const std::string &_name)World
RemovePlugin(const std::string &_name)World
Reset()World
ResetEntities(Base::EntityType _type=Base::BASE)World
ResetPhysicsStates()World
ResetTime()World
Run(const unsigned int _iterations=0)World
RunBlocking(const unsigned int _iterations=0)World
Running() constWorld
Save(const std::string &_filename)World
SceneMsg() constWorld
SDF()World
SensorsInitialized() constWorld
SetAtmosphereEnabled(const bool _enable)World
SetGravity(const ignition::math::Vector3d &_gravity)World
SetGravitySDF(const ignition::math::Vector3d &_gravity)World
SetMagneticField(const ignition::math::Vector3d &_mag)World
SetPaused(const bool _p)World
SetPhysicsEnabled(const bool _enable)World
SetSimTime(const common::Time &_t)World
SetState(const WorldState &_state)World
SetWindEnabled(const bool _enable)World
SimTime() constWorld
SphericalCoords() constWorld
StartTime() constWorld
Step(const unsigned int _steps)World
Stop()World
StripWorldName(const std::string &_name) constWorld
UniqueModelName(const std::string &_name)World
UpdateStateSDF()World
URI() constWorld
Wind() constWorld
WindEnabled() constWorld
World(const std::string &_name="")Worldexplicit
WorldPoseMutex() constWorld
~World()World