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gazebo
physics
MultiRayShape.hh
Go to the documentation of this file.
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/*
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* Copyright (C) 2012-2014 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef _MULTIRAYSHAPE_HH_
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#define _MULTIRAYSHAPE_HH_
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#include <vector>
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#include <string>
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#include "
gazebo/math/Vector3.hh
"
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#include "
gazebo/math/Angle.hh
"
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#include "
gazebo/physics/Collision.hh
"
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#include "
gazebo/physics/Shape.hh
"
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#include "
gazebo/physics/RayShape.hh
"
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namespace
gazebo
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{
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namespace
physics
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{
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class
MultiRayShape
:
public
Shape
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{
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public
:
explicit
MultiRayShape
(
CollisionPtr
_parent);
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public
:
virtual
~MultiRayShape
();
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public
:
virtual
void
Init
();
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public
:
virtual
void
SetScale
(
const
math::Vector3
&_scale);
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public
:
double
GetRange
(
int
_index);
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public
:
double
GetRetro
(
int
_index);
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public
:
int
GetFiducial
(
int
_index);
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public
:
double
GetMinRange
()
const
;
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public
:
double
GetMaxRange
()
const
;
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public
:
double
GetResRange
()
const
;
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public
:
int
GetSampleCount
()
const
;
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public
:
double
GetScanResolution
()
const
;
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public
:
math::Angle
GetMinAngle
()
const
;
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public
:
math::Angle
GetMaxAngle
()
const
;
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public
:
int
GetVerticalSampleCount
()
const
;
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public
:
double
GetVerticalScanResolution
()
const
;
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public
:
math::Angle
GetVerticalMinAngle
()
const
;
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public
:
math::Angle
GetVerticalMaxAngle
()
const
;
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public
:
void
Update
();
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public
:
void
FillMsg
(msgs::Geometry &_msg);
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public
:
virtual
void
ProcessMsg
(
const
msgs::Geometry &_msg);
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public
:
template
<
typename
T>
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event::ConnectionPtr
ConnectNewLaserScans
(T _subscriber)
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{
return
this->
newLaserScans
.
Connect
(_subscriber);}
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public
:
void
DisconnectNewLaserScans
(
event::ConnectionPtr
&_conn)
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{this->
newLaserScans
.
Disconnect
(_conn);}
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protected
:
virtual
void
UpdateRays
() = 0;
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protected
:
virtual
void
AddRay
(
const
math::Vector3
&_start,
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const
math::Vector3
&_end);
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protected
: std::vector<RayShapePtr>
rays
;
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protected
:
math::Pose
offset
;
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protected
: sdf::ElementPtr
rayElem
;
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protected
: sdf::ElementPtr
scanElem
;
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protected
: sdf::ElementPtr
horzElem
;
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protected
: sdf::ElementPtr
vertElem
;
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protected
: sdf::ElementPtr
rangeElem
;
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protected
:
event::EventT<void()>
newLaserScans
;
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};
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}
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}
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#endif