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gazebo
physics
HeightmapShape.hh
Go to the documentation of this file.
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/*
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* Copyright (C) 2012-2014 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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/* Desc: Heightmap shape
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* Author: Nate Koenig, Andrew Howard
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* Date: 8 May 2003
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*/
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#ifndef _HEIGHTMAPSHAPE_HH_
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#define _HEIGHTMAPSHAPE_HH_
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#include <string>
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#include <vector>
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#include "
gazebo/common/ImageHeightmap.hh
"
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#include "
gazebo/common/HeightmapData.hh
"
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#include "
gazebo/common/Dem.hh
"
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#include "
gazebo/math/Vector3.hh
"
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#include "
gazebo/transport/TransportTypes.hh
"
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#include "
gazebo/physics/PhysicsTypes.hh
"
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#include "
gazebo/physics/Shape.hh
"
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#include "
gazebo/util/system.hh
"
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namespace
gazebo
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{
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namespace
physics
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{
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class
GAZEBO_VISIBLE
HeightmapShape
:
public
Shape
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{
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public
:
explicit
HeightmapShape
(
CollisionPtr
_parent);
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public
:
virtual
~
HeightmapShape
();
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public
:
virtual
void
Load(sdf::ElementPtr _sdf);
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public
:
virtual
void
Init
();
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public
:
virtual
void
SetScale(
const
math::Vector3
&_scale);
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public
: std::string GetURI()
const
;
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public
:
math::Vector3
GetSize()
const
;
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public
:
math::Vector3
GetPos()
const
;
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public
:
math::Vector2i
GetVertexCount()
const
;
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public
:
float
GetHeight(
int
_x,
int
_y)
const
;
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public
:
void
FillMsg(msgs::Geometry &_msg);
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public
:
virtual
void
ProcessMsg(
const
msgs::Geometry &_msg);
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public
:
float
GetMaxHeight()
const
;
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public
:
float
GetMinHeight()
const
;
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public
:
int
GetSubSampling()
const
;
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public
:
common::Image
GetImage()
const
;
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private
:
int
LoadTerrainFile(
const
std::string &_filename);
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#ifdef HAVE_GDAL
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private
:
int
LoadDEMAsTerrain(
const
std::string &_filename);
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#endif
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private
:
int
LoadImageAsTerrain(
const
std::string &_filename);
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private
:
void
OnRequest(ConstRequestPtr &_msg);
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protected
: std::vector<float>
heights
;
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protected
:
common::ImageHeightmap
img
;
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protected
:
common::HeightmapData
*
heightmapData
;
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protected
:
unsigned
int
vertSize
;
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protected
:
bool
flipY
;
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protected
:
int
subSampling
;
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private
:
transport::NodePtr
node;
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private
:
transport::SubscriberPtr
requestSub;
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private
:
transport::PublisherPtr
responsePub;
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private
: std::string fileFormat;
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private
:
math::Vector3
heightmapSize;
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#ifdef HAVE_GDAL
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private
: common::Dem dem;
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#endif
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};
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}
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}
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#endif