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UserCameraPrivate.hh
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1 /*
2  * Copyright (C) 2014 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16 */
17 
18 #ifndef _USERCAMERA_PRIVATE_HH_
19 #define _USERCAMERA_PRIVATE_HH_
20 
21 namespace gazebo
22 {
23  namespace rendering
24  {
27  {
30 
33 
36 
38  public: GUIOverlay *gui;
39 
41  // public: Ogre::SceneNode *axisNode;
42 
45 
48  public: bool isCameraSetInWorldFile;
49  };
50  }
51 }
52 #endif
First Person Shooter style view controller.
Definition: FPSViewController.hh:34
Private data for the UserCamera class.
Definition: UserCameraPrivate.hh:26
Orbit view controller.
Definition: OrbitViewController.hh:36
FPSViewController * fpsViewController
A FPS view controller.
Definition: UserCameraPrivate.hh:35
GUIOverlay * gui
The GUI overlay.
Definition: UserCameraPrivate.hh:38
OrbitViewController * orbitViewController
An orbit view controller.
Definition: UserCameraPrivate.hh:32
bool isCameraSetInWorldFile
Flag to detect if the user changed the camera pose in the world file.
Definition: UserCameraPrivate.hh:48
Definition: SelectionBuffer.hh:41
A class that creates a CEGUI overlay on a render window.
Definition: GUIOverlay.hh:55
SelectionBuffer * selectionBuffer
Draws a 3D axis in the viewport.
Definition: UserCameraPrivate.hh:44
ViewController * viewController
The currently active view controller.
Definition: UserCameraPrivate.hh:29
Base class for view controllers.
Definition: ViewController.hh:34