Private data for the UserCamera class. More...
#include <UserCameraPrivate.hh>
Public Attributes | |
FPSViewController * | fpsViewController |
A FPS view controller. More... | |
GUIOverlay * | gui |
The GUI overlay. More... | |
bool | isCameraSetInWorldFile |
Flag to detect if the user changed the camera pose in the world file. More... | |
OrbitViewController * | orbitViewController |
An orbit view controller. More... | |
SelectionBuffer * | selectionBuffer |
Draws a 3D axis in the viewport. More... | |
ViewController * | viewController |
The currently active view controller. More... | |
Private data for the UserCamera class.
FPSViewController* gazebo::rendering::UserCameraPrivate::fpsViewController |
A FPS view controller.
GUIOverlay* gazebo::rendering::UserCameraPrivate::gui |
The GUI overlay.
bool gazebo::rendering::UserCameraPrivate::isCameraSetInWorldFile |
Flag to detect if the user changed the camera pose in the world file.
OrbitViewController* gazebo::rendering::UserCameraPrivate::orbitViewController |
An orbit view controller.
SelectionBuffer* gazebo::rendering::UserCameraPrivate::selectionBuffer |
Draws a 3D axis in the viewport.
Used to select objects from mouse clicks.
ViewController* gazebo::rendering::UserCameraPrivate::viewController |
The currently active view controller.