Private data for the UserCamera class. More...
#include <UserCameraPrivate.hh>

Public Attributes | |
| FPSViewController * | fpsViewController |
| A FPS view controller. More... | |
| GUIOverlay * | gui |
| The GUI overlay. More... | |
| bool | isCameraSetInWorldFile |
| Flag to detect if the user changed the camera pose in the world file. More... | |
| OrbitViewController * | orbitViewController |
| An orbit view controller. More... | |
| SelectionBuffer * | selectionBuffer |
| Draws a 3D axis in the viewport. More... | |
| ViewController * | viewController |
| The currently active view controller. More... | |
Private data for the UserCamera class.
| FPSViewController* gazebo::rendering::UserCameraPrivate::fpsViewController |
A FPS view controller.
| GUIOverlay* gazebo::rendering::UserCameraPrivate::gui |
The GUI overlay.
| bool gazebo::rendering::UserCameraPrivate::isCameraSetInWorldFile |
Flag to detect if the user changed the camera pose in the world file.
| OrbitViewController* gazebo::rendering::UserCameraPrivate::orbitViewController |
An orbit view controller.
| SelectionBuffer* gazebo::rendering::UserCameraPrivate::selectionBuffer |
Draws a 3D axis in the viewport.
Used to select objects from mouse clicks.
| ViewController* gazebo::rendering::UserCameraPrivate::viewController |
The currently active view controller.