A contact between two collisions. More...
#include <physics/physics.hh>
Public Member Functions | |
Contact () | |
Constructor. More... | |
Contact (const Contact &_contact) | |
Copy constructor. More... | |
virtual | ~Contact () |
Destructor. More... | |
std::string | DebugString () const |
Produce a debug string. More... | |
void | FillMsg (msgs::Contact &_msg) const |
Populate a msgs::Contact with data from this. More... | |
Contact & | operator= (const Contact &_contact) |
Operator =. More... | |
Contact & | operator= (const msgs::Contact &_contact) |
Operator =. More... | |
void | Reset () |
Reset to default values. More... | |
Public Attributes | |
Collision * | collision1 |
Pointer to the first collision object. More... | |
Collision * | collision2 |
Pointer to the second collision object. More... | |
int | count |
Length of all the arrays. More... | |
double | depths [32] |
Array of contact depths. More... | |
math::Vector3 | normals [32] |
Array of force normals. More... | |
math::Vector3 | positions [32] |
Array of force positions. More... | |
common::Time | time |
Time at which the contact occurred. More... | |
WorldPtr | world |
World in which the contact occurred. More... | |
JointWrench | wrench [32] |
Array of forces for the contact. More... | |
A contact between two collisions.
Each contact can consist of a number of contact points
gazebo::physics::Contact::Contact | ( | ) |
Constructor.
gazebo::physics::Contact::Contact | ( | const Contact & | _contact | ) |
Copy constructor.
[in] | _contact | Contact to copy. |
|
virtual |
Destructor.
std::string gazebo::physics::Contact::DebugString | ( | ) | const |
Produce a debug string.
void gazebo::physics::Contact::FillMsg | ( | msgs::Contact & | _msg | ) | const |
Populate a msgs::Contact with data from this.
[out] | _msg | Contact message the will hold the data. |
Contact& gazebo::physics::Contact::operator= | ( | const msgs::Contact & | _contact | ) |
Operator =.
[in] | _contact | msgs::Contact to copy. |
void gazebo::physics::Contact::Reset | ( | ) |
Reset to default values.
Collision* gazebo::physics::Contact::collision1 |
Pointer to the first collision object.
Collision* gazebo::physics::Contact::collision2 |
Pointer to the second collision object.
int gazebo::physics::Contact::count |
Length of all the arrays.
double gazebo::physics::Contact::depths[32] |
Array of contact depths.
math::Vector3 gazebo::physics::Contact::normals[32] |
Array of force normals.
math::Vector3 gazebo::physics::Contact::positions[32] |
Array of force positions.
common::Time gazebo::physics::Contact::time |
Time at which the contact occurred.
JointWrench gazebo::physics::Contact::wrench[32] |
Array of forces for the contact.
All forces and torques are relative to the center of mass of the respective links that the collision elments are attached to.