Private data for the GUIOverlay class. More...
#include <GUIOverlayPrivate.hh>

Public Attributes | |
| std::vector< event::ConnectionPtr > | connections |
| All the connections. More... | |
| bool | initialized |
| True if initialized. More... | |
| std::string | layoutFilename |
| The layout file used to create gui elements. More... | |
| unsigned int | rttImageSetCount |
| Used in the AttachCameraToImage function to create unique names. More... | |
Private data for the GUIOverlay class.
| std::vector<event::ConnectionPtr> gazebo::rendering::GUIOverlayPrivate::connections |
All the connections.
| bool gazebo::rendering::GUIOverlayPrivate::initialized |
True if initialized.
| std::string gazebo::rendering::GUIOverlayPrivate::layoutFilename |
The layout file used to create gui elements.
| unsigned int gazebo::rendering::GUIOverlayPrivate::rttImageSetCount |
Used in the AttachCameraToImage function to create unique names.