AxisVisual.hh
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4  * Licensed under the Apache License, Version 2.0 (the "License");
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17 
18 #ifndef _AXISVISUAL_HH_
19 #define _AXISVISUAL_HH_
20 
21 #include <string>
22 
23 #include "gazebo/math/Vector3.hh"
25 #include "gazebo/util/system.hh"
26 
27 namespace gazebo
28 {
29  namespace rendering
30  {
33 
37  {
41  public: AxisVisual(const std::string &_name, VisualPtr _vis);
42 
44  public: virtual ~AxisVisual();
45 
47  public: virtual void Load();
48 
52  public: void ShowAxisRotation(unsigned int _axis, bool _show);
53 
57  public: void ShowAxisShaft(unsigned int _axis, bool _show);
58 
62  public: void ShowAxisHead(unsigned int _axis, bool _show);
63 
66  public: void ScaleXAxis(const math::Vector3 &_scale);
67 
70  public: void ScaleYAxis(const math::Vector3 &_scale);
71 
74  public: void ScaleZAxis(const math::Vector3 &_scale);
75 
79  public: void SetAxisMaterial(unsigned int _axis,
80  const std::string &_material);
81 
85  public: void SetAxisVisible(unsigned int _axis, bool _visible);
86  };
88  }
89 }
90 #endif
The Vector3 class represents the generic vector containing 3 elements.
Definition: Vector3.hh:43
Basic axis visualization.
Definition: AxisVisual.hh:36
A renderable object.
Definition: Visual.hh:62
boost::shared_ptr< Visual > VisualPtr
Definition: RenderTypes.hh:102
#define GAZEBO_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system.hh:48