#include <OgreMaterial.h>#include <OgreStringVector.h>#include <map>#include <string>#include "gazebo/util/system.hh"

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Classes | |
| class | gazebo::rendering::MaterialGenerator::Impl |
| Implementation class that takes care of actual generation or lookup of the various constituent parts (template material, fragment shader and vertex shader). More... | |
| class | gazebo::rendering::MaterialGenerator |
| Caching, on-the-fly material generator. More... | |
Namespaces | |
| gazebo | |
| Forward declarations for the common classes. | |
| gazebo::rendering | |
| Rendering namespace. | |