17 #ifndef _GAZEBO_MODEL_SNAP_HH_
18 #define _GAZEBO_MODEL_SNAP_HH_
36 class ModelSnapPrivate;
61 public:
void Snap(
const std::vector<math::Vector3> &_triangleSrc,
62 const std::vector<math::Vector3> &_triangleDest,
75 public:
void GetSnapTransform(
76 const std::vector<math::Vector3> &_triangleSrc,
77 const std::vector<math::Vector3> &_triangleDest,
98 private:
void Update();
Generic description of a mouse event.
Definition: MouseEvent.hh:32
Encapsulates a position and rotation in three space.
Definition: Pose.hh:40
A gui tool for snapping one model to another.
Definition: ModelSnap.hh:40
The Vector3 class represents the generic vector containing 3 elements.
Definition: Vector3.hh:43
Singleton template class.
Definition: SingletonT.hh:33
A quaternion class.
Definition: Quaternion.hh:41
Definition: ModelSnapPrivate.hh:36
GAZEBO_VISIBLE void Init(google::protobuf::Message &_message, const std::string &_id="")
Initialize a message.
boost::shared_ptr< Visual > VisualPtr
Definition: RenderTypes.hh:102
#define GAZEBO_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system.hh:48