Dialog for configuring a building level.
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#include <LevelInspectorDialog.hh>
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void | Applied () |
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Dialog for configuring a building level.
gazebo::gui::LevelInspectorDialog::LevelInspectorDialog |
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QWidget * |
_parent = 0 | ) |
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Constructor.
- Parameters
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[in] | _parent | Parent QWidget. |
gazebo::gui::LevelInspectorDialog::~LevelInspectorDialog |
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void gazebo::gui::LevelInspectorDialog::Applied |
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signal |
Qt signal emitted to indicate that changes should be applied.
QColor gazebo::gui::LevelInspectorDialog::GetFloorColor |
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const |
Get the color of this level's floor.
- Returns
- Floor color.
QString gazebo::gui::LevelInspectorDialog::GetFloorTexture |
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const |
Get the texture of this level's floor.
- Returns
- Texture.
double gazebo::gui::LevelInspectorDialog::GetHeight |
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const |
Get the height of the level.
- Returns
- The level height in pixels.
std::string gazebo::gui::LevelInspectorDialog::GetLevelName |
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const |
Get the name of the level.
- Returns
- The level name.
void gazebo::gui::LevelInspectorDialog::SetFloorColor |
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const QColor |
_color | ) |
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Set the color of this level's floor.
- Parameters
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void gazebo::gui::LevelInspectorDialog::SetFloorTexture |
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const QString |
_texture | ) |
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Set the texture of this level's floor.
- Parameters
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void gazebo::gui::LevelInspectorDialog::SetHeight |
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double |
_height | ) |
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Set the height of the level.
- Parameters
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[in] | _height | Level height in pixels. |
void gazebo::gui::LevelInspectorDialog::SetLevelName |
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const std::string & |
_levelName | ) |
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Set the name of the level.
- Parameters
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[in] | _levelName | New level name. |
QWidget* gazebo::gui::LevelInspectorDialog::floorWidget |
Widget containing the floor specs.
The documentation for this class was generated from the following file: