18 #ifndef _GAZEBO_GUI_BUILDING_FLOORITEM_PRIVATE_HH_
19 #define _GAZEBO_GUI_BUILDING_FLOORITEM_PRIVATE_HH_
29 class WallSegmentItem;
bool dirty
A flag to indicate whether or not there have been changes to the wall items.
Definition: FloorItemPrivate.hh:48
QPolygonF floorBoundingRect
Bounding box of the floor item.
Definition: FloorItemPrivate.hh:54
double floorWidth
Width of floor item in pixels.
Definition: FloorItemPrivate.hh:41
double floorHeight
Height of floor item in pixels.
Definition: FloorItemPrivate.hh:38
double floorDepth
Depth of floor item in pixels.
Definition: FloorItemPrivate.hh:35
std::vector< WallSegmentItem * > wallSegments
A list of wall items that the floor item holds.
Definition: FloorItemPrivate.hh:51
Private data for the FloorItem class.
Definition: FloorItemPrivate.hh:32
QPointF floorPos
Scene position of floor item in pixel coordinates.
Definition: FloorItemPrivate.hh:44