Private data for the FloorItem class. More...
#include <FloorItemPrivate.hh>
Public Attributes | |
bool | dirty |
A flag to indicate whether or not there have been changes to the wall items. More... | |
QPolygonF | floorBoundingRect |
Bounding box of the floor item. More... | |
double | floorDepth |
Depth of floor item in pixels. More... | |
double | floorHeight |
Height of floor item in pixels. More... | |
QPointF | floorPos |
Scene position of floor item in pixel coordinates. More... | |
double | floorWidth |
Width of floor item in pixels. More... | |
std::vector< WallSegmentItem * > | wallSegments |
A list of wall items that the floor item holds. More... | |
Private data for the FloorItem class.
bool gazebo::gui::FloorItemPrivate::dirty |
A flag to indicate whether or not there have been changes to the wall items.
QPolygonF gazebo::gui::FloorItemPrivate::floorBoundingRect |
Bounding box of the floor item.
double gazebo::gui::FloorItemPrivate::floorDepth |
Depth of floor item in pixels.
double gazebo::gui::FloorItemPrivate::floorHeight |
Height of floor item in pixels.
QPointF gazebo::gui::FloorItemPrivate::floorPos |
Scene position of floor item in pixel coordinates.
double gazebo::gui::FloorItemPrivate::floorWidth |
Width of floor item in pixels.
std::vector<WallSegmentItem *> gazebo::gui::FloorItemPrivate::wallSegments |
A list of wall items that the floor item holds.