OculusCamera.hh
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17 
18 #ifndef _GAZEBO_OCULUS_CAMERA_HH_
19 #define _GAZEBO_OCULUS_CAMERA_HH_
20 
21 #include <string>
22 
24 
25 namespace gazebo
26 {
27  namespace rendering
28  {
29  class OculusCameraPrivate;
30 
33 
37  {
41  public: OculusCamera(const std::string &_name, ScenePtr _scene);
42 
44  public: virtual ~OculusCamera();
45 
48  public: void Load(sdf::ElementPtr _sdf);
49 
51  public: void Load();
52 
54  public: void Init();
55 
57  public: virtual void Update();
58 
60  public: virtual void PostRender();
61 
63  public: void Fini();
64 
68  public: void Resize(unsigned int _w, unsigned int _h);
69 
72  public: void MoveToVisual(VisualPtr _visual);
73 
74  // Doxygen automatically pulls in the correct documentation.
75  public: virtual bool MoveToPosition(const math::Pose &_pose,
76  double _time);
77 
80  public: void MoveToVisual(const std::string &_visualName);
81 
86  public: virtual void SetRenderTarget(Ogre::RenderTarget *_target);
87 
90  public: void AdjustAspect(double _v);
91 
92  // Documentation inherited
93  public: virtual unsigned int GetImageWidth() const;
94 
95  // Documentation inherited
96  public: virtual unsigned int GetImageHeight() const;
97 
99  public: void ResetSensor();
100 
103  public: bool Ready();
104 
105  // Documentation inherited
106  protected: virtual void RenderImpl();
107 
119  protected: virtual bool AttachToVisualImpl(VisualPtr _visual,
120  bool _inheritOrientation, double _minDist = 0,
121  double _maxDist = 0);
122 
128  protected: virtual bool TrackVisualImpl(VisualPtr _visual);
129 
132  private: void OnControl(ConstWorldControlPtr &_data);
133 
135  private: void Oculus();
136 
139  private: OculusCameraPrivate *dataPtr;
140  };
142  }
143 }
144 #endif
Basic camera sensor.
Definition: Camera.hh:85
Encapsulates a position and rotation in three space.
Definition: Pose.hh:37
std::shared_ptr< Visual > VisualPtr
Definition: RenderTypes.hh:112
#define GZ_RENDERING_VISIBLE
Definition: system.hh:209
A camera used for user visualization of a scene.
Definition: OculusCamera.hh:36
Private data for the Oculus Camera class.
Definition: OculusCameraPrivate.hh:35
boost::shared_ptr< Scene > ScenePtr
Definition: RenderTypes.hh:80
GAZEBO_VISIBLE void Init(google::protobuf::Message &_message, const std::string &_id="")
Initialize a message.