Node animation.  
 More...
#include <common/common.hh>
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|  | NodeAnimation (const std::string &_name) | 
|  | constructor  More... 
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|  | ~NodeAnimation () | 
|  | Destructor. It empties the key frames list.  More... 
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| void | AddKeyFrame (const double _time, const ignition::math::Matrix4d &_trans) | 
|  | Adds a key frame at a specific time.  More... 
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| void | AddKeyFrame (const double _time, const ignition::math::Pose3d &_pose) | 
|  | Adds a key frame at a specific time.  More... 
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| ignition::math::Matrix4d | FrameAt (double _time, bool _loop=true) const | 
|  | Returns a frame transformation at a specific time if a node does not exist at that time (with tolerance of 1e-6 sec), the transformation is interpolated.  More... 
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| unsigned int | GetFrameCount () const | 
|  | Returns the number of key frames.  More... 
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| void | GetKeyFrame (const unsigned int _i, double &_time, ignition::math::Matrix4d &_trans) const | 
|  | Finds a key frame using the index.  More... 
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| double | GetLength () const | 
|  | Returns the duration of the animations.  More... 
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| std::string | GetName () const | 
|  | Returns the name.  More... 
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| double | GetTimeAtX (const double _x) const | 
|  | Returns the time where a transformation's translational value along the X axis is equal to _x.  More... 
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| std::pair< double, ignition::math::Matrix4d >
 | KeyFrame (const unsigned int _i) const | 
|  | Returns a key frame using the index.  More... 
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| void | Scale (const double _scale) | 
|  | Scales each transformation in the key frames.  More... 
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| void | SetName (const std::string &_name) | 
|  | Changes the name of the animation.  More... 
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| std::map< double, ignition::math::Matrix4d >
 | keyFrames | 
|  | the dictionary of key frames, indexed by time  More... 
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| double | length | 
|  | the duration of the animations (time of last key frame)  More... 
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| std::string | name | 
|  | the name of the animation  More... 
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          | gazebo::common::NodeAnimation::NodeAnimation | ( | const std::string & | _name | ) |  | 
      
 
constructor 
- Parameters
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    | [in] | _name | the name of the node |  
 
 
 
      
        
          | gazebo::common::NodeAnimation::~NodeAnimation | ( |  | ) |  | 
      
 
Destructor. It empties the key frames list. 
 
 
      
        
          | void gazebo::common::NodeAnimation::AddKeyFrame | ( | const double | _time, | 
        
          |  |  | const ignition::math::Matrix4d & | _trans | 
        
          |  | ) |  |  | 
      
 
Adds a key frame at a specific time. 
- Parameters
- 
  
    | [in] | _time | the time of the key frame |  | [in] | _trans | the transformation |  
 
 
 
      
        
          | void gazebo::common::NodeAnimation::AddKeyFrame | ( | const double | _time, | 
        
          |  |  | const ignition::math::Pose3d & | _pose | 
        
          |  | ) |  |  | 
      
 
Adds a key frame at a specific time. 
- Parameters
- 
  
    | [in] | _time | the time of the key frame |  | [in] | _pose | the pose |  
 
 
 
      
        
          | ignition::math::Matrix4d gazebo::common::NodeAnimation::FrameAt | ( | double | _time, | 
        
          |  |  | bool | _loop = true | 
        
          |  | ) |  | const | 
      
 
Returns a frame transformation at a specific time if a node does not exist at that time (with tolerance of 1e-6 sec), the transformation is interpolated. 
- Parameters
- 
  
    | [in] | _time | the time |  | [in] | _loop | when true, the time is divided by the duration (see GetLength) |  
 
 
 
      
        
          | unsigned int gazebo::common::NodeAnimation::GetFrameCount | ( |  | ) | const | 
      
 
Returns the number of key frames. 
- Returns
- the count 
 
 
      
        
          | void gazebo::common::NodeAnimation::GetKeyFrame | ( | const unsigned int | _i, | 
        
          |  |  | double & | _time, | 
        
          |  |  | ignition::math::Matrix4d & | _trans | 
        
          |  | ) |  | const | 
      
 
Finds a key frame using the index. 
Note the index of a key frame can change as frames are added. 
- Parameters
- 
  
    | [in] | _i | the index |  | [out] | _time | the time of the frame, or -1 if the index id is out of bounds |  | [out] | _trans | the transformation for this key frame |  
 
 
 
      
        
          | double gazebo::common::NodeAnimation::GetLength | ( |  | ) | const | 
      
 
Returns the duration of the animations. 
- Returns
- the time of the last animation 
 
 
      
        
          | std::string gazebo::common::NodeAnimation::GetName | ( |  | ) | const | 
      
 
Returns the name. 
- Returns
- the name 
 
 
      
        
          | double gazebo::common::NodeAnimation::GetTimeAtX | ( | const double | _x | ) | const | 
      
 
Returns the time where a transformation's translational value along the X axis is equal to _x. 
When no transformation is found (within a tolerance of 1e-6), the time is interpolated. 
- Parameters
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    | [in] | _x | the value along x. You must ensure that _x is within a valid range. |  
 
 
 
      
        
          | std::pair<double, ignition::math::Matrix4d> gazebo::common::NodeAnimation::KeyFrame | ( | const unsigned int | _i | ) | const | 
      
 
Returns a key frame using the index. 
Note the index of a key frame can change as frames are added. 
- Parameters
- 
  
  
- Returns
- a pair that contains the time and transformation. Time is -1 if the index is out of bounds 
 
 
      
        
          | void gazebo::common::NodeAnimation::Scale | ( | const double | _scale | ) |  | 
      
 
Scales each transformation in the key frames. 
This only affects the translational values. 
- Parameters
- 
  
    | [in] | _scale | the scaling factor |  
 
 
 
      
        
          | void gazebo::common::NodeAnimation::SetName | ( | const std::string & | _name | ) |  | 
      
 
Changes the name of the animation. 
- Parameters
- 
  
  
 
 
  
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          | std::map<double, ignition::math::Matrix4d> gazebo::common::NodeAnimation::keyFrames |  | protected | 
 
the dictionary of key frames, indexed by time 
 
 
  
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          | double gazebo::common::NodeAnimation::length |  | protected | 
 
the duration of the animations (time of last key frame) 
 
 
  
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          | std::string gazebo::common::NodeAnimation::name |  | protected | 
 
the name of the animation 
 
 
The documentation for this class was generated from the following file: