A numeric animation. More...
#include <Animation.hh>

Public Member Functions | |
| NumericAnimation (const std::string &_name, double _length, bool _loop) | |
| Constructor. More... | |
| virtual | ~NumericAnimation () |
| Destructor. More... | |
| NumericKeyFrame * | CreateKeyFrame (double _time) |
| Create a numeric keyframe at the given time. More... | |
| void | GetInterpolatedKeyFrame (NumericKeyFrame &_kf) const |
| Get a keyframe using the animation's current time. More... | |
Public Member Functions inherited from gazebo::common::Animation | |
| Animation (const std::string &_name, double _length, bool _loop) | |
| Constructor. More... | |
| virtual | ~Animation () |
| Destructor. More... | |
| void | AddTime (double _time) |
| Add time to the animation. More... | |
| KeyFrame * | GetKeyFrame (unsigned int _index) const |
| Get a key frame using an index value. More... | |
| unsigned int | GetKeyFrameCount () const |
| Return the number of key frames in the animation. More... | |
| double | GetLength () const |
| Return the duration of the animation. More... | |
| double | GetTime () const |
| Return the current time position. More... | |
| void | SetLength (double _len) |
| Set the duration of the animation. More... | |
| void | SetTime (double _time) |
| Set the current time position of the animation. More... | |
Additional Inherited Members | |
Protected Types inherited from gazebo::common::Animation | |
| typedef std::vector< KeyFrame * > | KeyFrame_V |
| array of keyframe type alias More... | |
Protected Member Functions inherited from gazebo::common::Animation | |
| double | GetKeyFramesAtTime (double _time, KeyFrame **_kf1, KeyFrame **_kf2, unsigned int &_firstKeyIndex) const |
| Get the two key frames that bound a time value. More... | |
Protected Attributes inherited from gazebo::common::Animation | |
| bool | build |
| determines if the interpolation splines need building More... | |
| KeyFrame_V | keyFrames |
| array of key frames More... | |
| double | length |
| animation duration More... | |
| bool | loop |
| true if animation repeats More... | |
| std::string | name |
| animation name More... | |
| double | timePos |
| current time position More... | |
A numeric animation.
| gazebo::common::NumericAnimation::NumericAnimation | ( | const std::string & | _name, |
| double | _length, | ||
| bool | _loop | ||
| ) |
Constructor.
| [in] | _name | String name of the animation. This should be unique. |
| [in] | _length | Length of the animation in seconds |
| [in] | _loop | True == loop the animation |
|
virtual |
Destructor.
| NumericKeyFrame* gazebo::common::NumericAnimation::CreateKeyFrame | ( | double | _time | ) |
Create a numeric keyframe at the given time.
| [in] | _time | Time at which to create the keyframe |
| void gazebo::common::NumericAnimation::GetInterpolatedKeyFrame | ( | NumericKeyFrame & | _kf | ) | const |
Get a keyframe using the animation's current time.
| [out] | _kf | NumericKeyFrame reference to hold the interpolated result |