#include <ODEPhysicsPrivate.hh>
Public Attributes | |
| std::vector< std::pair < ODECollision *, ODECollision * > >  | colliders | 
| All the normal colliders.  More... | |
| unsigned int | collidersCount | 
| Number of normal colliders.  More... | |
| dContactGeom | contactCollisions [MAX_COLLIDE_RETURNS] | 
| Array of contact collisions.  More... | |
| dJointGroupID | contactGroup | 
| Collision attributes.  More... | |
| int | indices [MAX_CONTACT_JOINTS] | 
| Indices used during creation of contact joints.  More... | |
| unsigned int | jointFeedbackIndex | 
| Current index into the contactFeedbacks buffer.  More... | |
| std::vector< ODEJointFeedback * > | jointFeedbacks | 
| Buffer of contact feedback information.  More... | |
| unsigned int | maxContacts | 
| Maximum number of contact points per collision pair.  More... | |
| int(* | physicsStepFunc )(dxWorld *, dReal) | 
| Physics step function.  More... | |
| dSpaceID | spaceId | 
| Top-level space for all sub-spaces/collisions.  More... | |
| std::map< std::string, dSpaceID > | spaces | 
| All the collsiion spaces.  More... | |
| std::string | stepType | 
| The type of the solver.  More... | |
| std::vector< std::pair < ODECollision *, ODECollision * > >  | trimeshColliders | 
| All the triangle mesh colliders.  More... | |
| unsigned int | trimeshCollidersCount | 
| Number of triangle mesh colliders.  More... | |
| dWorldID | worldId | 
| Top-level world for all bodies.  More... | |
| std::vector< std::pair<ODECollision*, ODECollision*> > gazebo::physics::ODEPhysicsPrivate::colliders | 
All the normal colliders.
| unsigned int gazebo::physics::ODEPhysicsPrivate::collidersCount | 
Number of normal colliders.
| dContactGeom gazebo::physics::ODEPhysicsPrivate::contactCollisions[MAX_COLLIDE_RETURNS] | 
Array of contact collisions.
| dJointGroupID gazebo::physics::ODEPhysicsPrivate::contactGroup | 
Collision attributes.
| int gazebo::physics::ODEPhysicsPrivate::indices[MAX_CONTACT_JOINTS] | 
Indices used during creation of contact joints.
| unsigned int gazebo::physics::ODEPhysicsPrivate::jointFeedbackIndex | 
Current index into the contactFeedbacks buffer.
| std::vector<ODEJointFeedback*> gazebo::physics::ODEPhysicsPrivate::jointFeedbacks | 
Buffer of contact feedback information.
| unsigned int gazebo::physics::ODEPhysicsPrivate::maxContacts | 
Maximum number of contact points per collision pair.
| int(* gazebo::physics::ODEPhysicsPrivate::physicsStepFunc)(dxWorld *, dReal) | 
Physics step function.
| dSpaceID gazebo::physics::ODEPhysicsPrivate::spaceId | 
Top-level space for all sub-spaces/collisions.
| std::map<std::string, dSpaceID> gazebo::physics::ODEPhysicsPrivate::spaces | 
All the collsiion spaces.
| std::string gazebo::physics::ODEPhysicsPrivate::stepType | 
The type of the solver.
| std::vector< std::pair<ODECollision*, ODECollision*> > gazebo::physics::ODEPhysicsPrivate::trimeshColliders | 
All the triangle mesh colliders.
| unsigned int gazebo::physics::ODEPhysicsPrivate::trimeshCollidersCount | 
Number of triangle mesh colliders.
| dWorldID gazebo::physics::ODEPhysicsPrivate::worldId | 
Top-level world for all bodies.