Triangle mesh collision helper class. More...
#include <SimbodyMesh.hh>
Public Member Functions | |
| SimbodyMesh () | |
| Constructor. More... | |
| virtual | ~SimbodyMesh () |
| Destructor. More... | |
| void | Init (const common::SubMesh *_subMesh, SimbodyCollisionPtr _collision, const math::Vector3 &_scale) |
| Create a mesh collision shape using a submesh. More... | |
| void | Init (const common::Mesh *_mesh, SimbodyCollisionPtr _collision, const math::Vector3 &_scale) |
| Create a mesh collision shape using a mesh. More... | |
Triangle mesh collision helper class.
| gazebo::physics::SimbodyMesh::SimbodyMesh | ( | ) |
Constructor.
|
virtual |
Destructor.
| void gazebo::physics::SimbodyMesh::Init | ( | const common::SubMesh * | _subMesh, |
| SimbodyCollisionPtr | _collision, | ||
| const math::Vector3 & | _scale | ||
| ) |
Create a mesh collision shape using a submesh.
| [in] | _subMesh | Pointer to the submesh. |
| [in] | _collision | Pointer to the collsion object. |
| [in] | _scale | Scaling factor. |
| void gazebo::physics::SimbodyMesh::Init | ( | const common::Mesh * | _mesh, |
| SimbodyCollisionPtr | _collision, | ||
| const math::Vector3 & | _scale | ||
| ) |
Create a mesh collision shape using a mesh.
| [in] | _mesh | Pointer to the mesh. |
| [in] | _collision | Pointer to the collsion object. |
| [in] | _scale | Scaling factor. |