gazebo::rendering::Scene Member List

This is the complete list of members for gazebo::rendering::Scene, including all inherited members.

AddLight(LightPtr _light)gazebo::rendering::Scene
AddVisual(VisualPtr _vis)gazebo::rendering::Scene
AmbientColor() const gazebo::rendering::Scene
BackgroundColor() const gazebo::rendering::Scene
CameraCount() const gazebo::rendering::Scene
Clear()gazebo::rendering::Scene
CreateCamera(const std::string &_name, const bool _autoRender=true)gazebo::rendering::Scene
CreateDepthCamera(const std::string &_name, const bool _autoRender=true)gazebo::rendering::Scene
CreateGpuLaser(const std::string &_name, const bool _autoRender=true)gazebo::rendering::Scene
CreateGrid(const uint32_t _cellCount, const float _cellLength, const float _lineWidth, const common::Color &_color)gazebo::rendering::Scene
CreateOculusCamera(const std::string &_name)gazebo::rendering::Scene
CreateUserCamera(const std::string &_name, const bool _stereoEnabled=false)gazebo::rendering::Scene
CreateWideAngleCamera(const std::string &_name, const bool _autoRender=true)gazebo::rendering::Scene
DrawLine(const math::Vector3 &_start, const math::Vector3 &_end, const std::string &_name) GAZEBO_DEPRECATED(7.0)gazebo::rendering::Scene
DrawLine(const ignition::math::Vector3d &_start, const ignition::math::Vector3d &_end, const std::string &_name)gazebo::rendering::Scene
FirstContact(CameraPtr _camera, const ignition::math::Vector2i &_mousePos, ignition::math::Vector3d &_position)gazebo::rendering::Scene
GetAmbientColor() const GAZEBO_DEPRECATED(7.0)gazebo::rendering::Scene
GetBackgroundColor() const GAZEBO_DEPRECATED(7.0)gazebo::rendering::Scene
GetCamera(const uint32_t _index) const gazebo::rendering::Scene
GetCamera(const std::string &_name) const gazebo::rendering::Scene
GetCameraCount() const GAZEBO_DEPRECATED(7.0)gazebo::rendering::Scene
GetFirstContact(CameraPtr _camera, const math::Vector2i &_mousePos, math::Vector3 &_position) GAZEBO_DEPRECATED(7.0)gazebo::rendering::Scene
GetGrid(uint32_t _index) const gazebo::rendering::Scene
GetGridCount() const GAZEBO_DEPRECATED(7.0)gazebo::rendering::Scene
GetHeightBelowPoint(const math::Vector3 &_pt) GAZEBO_DEPRECATED(7.0)gazebo::rendering::Scene
GetHeightmap() const gazebo::rendering::Scene
GetId() const GAZEBO_DEPRECATED(7.0)gazebo::rendering::Scene
GetIdString() const GAZEBO_DEPRECATED(7.0)gazebo::rendering::Scene
GetInitialized() const GAZEBO_DEPRECATED(7.0)gazebo::rendering::Scene
GetLight(const std::string &_name) const gazebo::rendering::Scene
GetLight(const uint32_t _index) const gazebo::rendering::Scene
GetLightCount() const GAZEBO_DEPRECATED(7.0)gazebo::rendering::Scene
GetManager() const GAZEBO_DEPRECATED(7.0)gazebo::rendering::Scene
GetModelVisualAt(CameraPtr _camera, const math::Vector2i &_mousePos) GAZEBO_DEPRECATED(7.0)gazebo::rendering::Scene
GetName() const GAZEBO_DEPRECATED(7.0)gazebo::rendering::Scene
GetOculusCameraCount() const GAZEBO_DEPRECATED(7.0)gazebo::rendering::Scene
GetSelectedVisual() const GAZEBO_DEPRECATED(7.0)gazebo::rendering::Scene
GetShadowsEnabled() const GAZEBO_DEPRECATED(7.0)gazebo::rendering::Scene
GetShowClouds() const GAZEBO_DEPRECATED(7.0)gazebo::rendering::Scene
GetSimTime() const GAZEBO_DEPRECATED(7.0)gazebo::rendering::Scene
GetSkyX() const gazebo::rendering::Scene
GetUserCamera(const uint32_t _index) const gazebo::rendering::Scene
GetUserCameraCount() const GAZEBO_DEPRECATED(7.0)gazebo::rendering::Scene
GetVisual(const std::string &_name) const gazebo::rendering::Scene
GetVisual(const uint32_t _id) const gazebo::rendering::Scene
GetVisualAt(CameraPtr _camera, const math::Vector2i &_mousePos, std::string &_mod) GAZEBO_DEPRECATED(7.0)gazebo::rendering::Scene
GetVisualAt(CameraPtr _camera, const math::Vector2i &_mousePos) GAZEBO_DEPRECATED(7.0)gazebo::rendering::Scene
GetVisualBelow(const std::string &_visualName) GAZEBO_DEPRECATED(7.0)gazebo::rendering::Scene
GetVisualCount() const GAZEBO_DEPRECATED(7.0)gazebo::rendering::Scene
GetVisualsBelowPoint(const math::Vector3 &_pt, std::vector< VisualPtr > &_visuals) GAZEBO_DEPRECATED(7.0)gazebo::rendering::Scene
GetWorldVisual() const GAZEBO_DEPRECATED(7.0)gazebo::rendering::Scene
GridCount() const gazebo::rendering::Scene
GZ_SKYX_ALL enum valuegazebo::rendering::Scene
GZ_SKYX_CLOUDS enum valuegazebo::rendering::Scene
GZ_SKYX_MOON enum valuegazebo::rendering::Scene
GZ_SKYX_NONE enum valuegazebo::rendering::Scene
HeightBelowPoint(const ignition::math::Vector3d &_pt)gazebo::rendering::Scene
Id() const gazebo::rendering::Scene
IdString() const gazebo::rendering::Scene
Init()gazebo::rendering::Scene
Initialized() const gazebo::rendering::Scene
LightCount() const gazebo::rendering::Scene
Load(sdf::ElementPtr _scene)gazebo::rendering::Scene
Load()gazebo::rendering::Scene
ModelVisualAt(CameraPtr _camera, const ignition::math::Vector2i &_mousePos)gazebo::rendering::Scene
Name() const gazebo::rendering::Scene
OculusCameraCount() const gazebo::rendering::Scene
OgreSceneManager() const gazebo::rendering::Scene
PreRender()gazebo::rendering::Scene
PrintSceneGraph()gazebo::rendering::Scene
RemoveCamera(const std::string &_name)gazebo::rendering::Scene
RemoveLight(LightPtr _light)gazebo::rendering::Scene
RemoveProjectors()gazebo::rendering::Scene
RemoveVisual(VisualPtr _vis)gazebo::rendering::Scene
RemoveVisual(const uint32_t _id)gazebo::rendering::Scene
Scene(const std::string &_name, const bool _enableVisualizations=false, const bool _isServer=false)gazebo::rendering::Scene
SelectedVisual() const gazebo::rendering::Scene
SelectVisual(const std::string &_name, const std::string &_mode)gazebo::rendering::Scene
SetAmbientColor(const common::Color &_color)gazebo::rendering::Scene
SetBackgroundColor(const common::Color &_color)gazebo::rendering::Scene
SetFog(const std::string &_type, const common::Color &_color, const double _density, const double _start, const double _end)gazebo::rendering::Scene
SetGrid(const bool _enabled)gazebo::rendering::Scene
SetShadowsEnabled(const bool _value)gazebo::rendering::Scene
SetSkyXMode(const unsigned int _mode)gazebo::rendering::Scene
SetTransparent(const bool _show)gazebo::rendering::Scene
SetVisible(const std::string &_name, const bool _visible)gazebo::rendering::Scene
SetVisualId(VisualPtr _vis, const uint32_t _id)gazebo::rendering::Scene
SetWireframe(const bool _show)gazebo::rendering::Scene
ShadowsEnabled() const gazebo::rendering::Scene
ShowClouds(const bool _show)gazebo::rendering::Scene
ShowClouds() const gazebo::rendering::Scene
ShowCollisions(const bool _show)gazebo::rendering::Scene
ShowCOMs(const bool _show)gazebo::rendering::Scene
ShowContacts(const bool _show)gazebo::rendering::Scene
ShowInertias(const bool _show)gazebo::rendering::Scene
ShowJoints(const bool _show)gazebo::rendering::Scene
ShowLinkFrames(const bool _show)gazebo::rendering::Scene
ShowOrigin(const bool _show)gazebo::rendering::Scene
SimTime() const gazebo::rendering::Scene
SkyXMode enum namegazebo::rendering::Scene
SnapVisualToNearestBelow(const std::string &_visualName)gazebo::rendering::Scene
StripSceneName(const std::string &_name) const gazebo::rendering::Scene
ToggleLayer(const int32_t _layer)gazebo::rendering::Scene
UserCameraCount() const gazebo::rendering::Scene
VisualAt(CameraPtr _camera, const ignition::math::Vector2i &_mousePos, std::string &_mod)gazebo::rendering::Scene
VisualAt(CameraPtr _camera, const ignition::math::Vector2i &_mousePos)gazebo::rendering::Scene
VisualBelow(const std::string &_visualName)gazebo::rendering::Scene
VisualCount() const gazebo::rendering::Scene
VisualsBelowPoint(const ignition::math::Vector3d &_pt, std::vector< VisualPtr > &_visuals)gazebo::rendering::Scene
WorldVisual() const gazebo::rendering::Scene
~Scene()gazebo::rendering::Scenevirtual