17 #ifndef _GAZEBO_GUI_MAINWINDOW_HH_ 
   18 #define _GAZEBO_GUI_MAINWINDOW_HH_ 
   23 #include "gazebo/gazebo_config.h" 
   25 #include "gazebo/msgs/MessageTypes.hh" 
   41     class MainWindowPrivate;
 
   62       public: 
unsigned int EntityId(
const std::string &_name);
 
   67       public: 
bool HasEntityName(
const std::string &_name);
 
   72       public: 
void AddToLeftColumn(
const std::string &_name, QWidget *_widget);
 
   79       public: 
void ShowLeftColumnWidget(
const std::string &_name = 
"default");
 
   93       public: 
bool IsPaused() 
const;
 
   96       public slots: 
void Play();
 
   99       public slots: 
void Pause();
 
  103       public: 
void SetLeftPaneVisibility(
bool _on);
 
  107       public: 
void AddMenu(QMenu *_menu);
 
  113       public: 
void ShowMenuBar(QMenuBar *_bar = 
NULL);
 
  123       public: QAction *CloneAction(QAction *_action, QObject *_parent);
 
  138       signals: 
void AddPlugins();
 
  142       signals: 
void TrackVisual(
const std::string &_visualName);
 
  145       signals: 
void Close();
 
  147       protected: 
void closeEvent(QCloseEvent *_event);
 
  149       private: 
void OnGUI(ConstGUIPtr &_msg);
 
  151       private slots: 
void ItemSelected(QTreeWidgetItem *, 
int);
 
  152       private slots: 
void New();
 
  153       private slots: 
void Open();
 
  154       private slots: 
void Save();
 
  155       private slots: 
void SaveAs();
 
  158       private slots: 
void SaveINI();
 
  161       private slots: 
void Clone();
 
  164       private slots: 
void HotkeyChart();
 
  167       private slots: 
void About();
 
  169       private slots: 
void Step();
 
  172       private slots: 
void Arrow();
 
  175       private slots: 
void Translate();
 
  178       private slots: 
void Rotate();
 
  181       private slots: 
void Scale();
 
  185       private slots: 
void Align();
 
  188       private slots: 
void Snap();
 
  190       private slots: 
void CreateBox();
 
  191       private slots: 
void CreateSphere();
 
  192       private slots: 
void CreateCylinder();
 
  193       private slots: 
void CreateMesh();
 
  194       private slots: 
void CreatePointLight();
 
  195       private slots: 
void CreateSpotLight();
 
  196       private slots: 
void CreateDirectionalLight();
 
  199       private slots: 
void CaptureScreenshot();
 
  201       private slots: 
void InsertModel();
 
  204       private slots: 
void ShowGrid();
 
  207       private slots: 
void ShowOrigin();
 
  210       private slots: 
void ShowCollisions();
 
  213       private slots: 
void ShowJoints();
 
  216       private slots: 
void ShowContacts();
 
  219       private slots: 
void ShowCOM();
 
  222       private slots: 
void ShowInertia();
 
  225       private slots: 
void ShowLinkFrame();
 
  228       private slots: 
void ShowSkeleton();
 
  231       private slots: 
void FullScreen();
 
  234       private slots: 
void ShowToolbars();
 
  236       private slots: 
void FPS();
 
  237       private slots: 
void Orbit();
 
  238       private slots: 
void ViewOculus();
 
  239       private slots: 
void OnResetModelOnly();
 
  240       private slots: 
void OnResetWorld();
 
  241       private slots: 
void SetTransparent();
 
  242       private slots: 
void SetWireframe();
 
  245       private slots: 
void ShowGUIOverlays();
 
  251       private slots: 
void OnDataLoggerClosed();
 
  254       private slots: 
void SelectTopic();
 
  260       private slots: 
void OnAddPlugins();
 
  264       private slots: 
void OnTrackVisual(
const std::string &_visualName);
 
  268       private slots: 
void OnEditorGroup(QAction *_action);
 
  272       private: 
void OnFullScreen(
bool _value);
 
  276       private: 
void OnShowToolbars(
bool _value);
 
  278       private: 
void OnMoveMode(
bool _mode);
 
  281       private: 
void CreateActions();
 
  284       private: 
void DeleteActions();
 
  287       private: 
void CreateMenus();
 
  290       private: 
void CreateMenuBar();
 
  293       private: 
void CreateEditors();
 
  295       private: 
void OnModel(ConstModelPtr &_msg);
 
  299       private: 
void OnLight(ConstLightPtr &_msg);
 
  301       private: 
void OnResponse(ConstResponsePtr &_msg);
 
  302       private: 
void OnWorldModify(ConstWorldModifyPtr &_msg);
 
  303       private: 
void OnManipMode(
const std::string &_mode);
 
  304       private: 
void OnSetSelectedEntity(
const std::string &_name,
 
  305                                         const std::string &_mode);
 
  309       private: 
void OnInputStepSizeChanged(
int _value);
 
  313       private: 
void OnFollow(
const std::string &_modelName);
 
  319       private: 
void CreateDisabledIcon(
const std::string &_pixmap,
 
  324       private: 
void OnWindowMode(
const std::string &_mode);
 
  328       private: std::unique_ptr<MainWindowPrivate> dataPtr;
 
A widget that provides data logging functionality. 
Definition: DataLogger.hh:37
 
#define GAZEBO_DEPRECATED(version)
Definition: CommonTypes.hh:48
 
Plot diagnostic information. 
Definition: gui/Diagnostics.hh:34
 
#define NULL
Definition: CommonTypes.hh:31
 
Definition: MainWindow.hh:43
 
GAZEBO_VISIBLE void Init(google::protobuf::Message &_message, const std::string &_id="")
Initialize a message. 
 
Base class for editors, such as BuildingEditor and TerrainEditor. 
Definition: Editor.hh:35