Common | Classes and functions used by multiple modules |
Events | Signals and connections to send and receive event-based triggers |
GUI | The graphical user interface |
Math | A set of classes that encapsulate math related properties and functions |
Messages | All messages and helper functions |
Physics | Physics and dynamics functionality |
Bullet Physics | Bullet physics engine wrapper |
Dart Physics | Dart physics engine wrapper |
ODE Physics | Open Dynamics Engine physics wrapper |
Simbody Physics | Simbody physics engine wrapper |
Rendering | A set of rendering related class, functions, and definitions |
Sensors | A set of sensor classes, functions, and definitions |
Transport | Handles transportation of messages |
Utility | Useful utility functions that typically rely on the transport library |