RenderEvents.hh
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2  * Copyright (C) 2012-2016 Open Source Robotics Foundation
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4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
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13  * See the License for the specific language governing permissions and
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17 #ifndef _RENDER_EVENTS_HH_
18 #define _RENDER_EVENTS_HH_
19 
20 #include <string>
21 #include "gazebo/common/Event.hh"
22 #include "gazebo/msgs/msgs.hh"
23 #include "gazebo/util/system.hh"
24 
25 namespace gazebo
26 {
27  namespace rendering
28  {
31 
34  class GZ_RENDERING_VISIBLE Events
35  {
39  public: template<typename T>
41  { return createScene.Connect(_subscriber); }
42 
45  public: static void DisconnectCreateScene(
46  event::ConnectionPtr _connection)
47  { createScene.Disconnect(_connection); }
48 
52  public: template<typename T>
54  {return removeScene.Connect(_subscriber);}
55 
58  public: static void DisconnectRemoveScene(
59  event::ConnectionPtr _connection)
60  {removeScene.Disconnect(_connection);}
61 
65  public: template<typename T>
67  {return toggleLayer.Connect(_subscriber);}
68 
71  public: static void DisconnectToggleLayer(
72  event::ConnectionPtr _connection)
73  {toggleLayer.Disconnect(_connection);}
74 
78  public: template<typename T>
79  static event::ConnectionPtr ConnectNewLayer(T _subscriber)
80  {return newLayer.Connect(_subscriber);}
81 
84  public: static void DisconnectNewLayer(
85  event::ConnectionPtr _connection)
86  {newLayer.Disconnect(_connection);}
87 
90 
93 
96 
99  };
101  }
102 }
103 #endif
static void DisconnectToggleLayer(event::ConnectionPtr _connection)
Disconnect from a layer toggle event.
Definition: RenderEvents.hh:71
static void DisconnectNewLayer(event::ConnectionPtr _connection)
Disconnect from a new layer event.
Definition: RenderEvents.hh:84
static event::EventT< void(const int32_t)> toggleLayer
The event used to turn on/off a layer.
Definition: RenderEvents.hh:95
Base class for rendering events.
Definition: RenderEvents.hh:34
static event::ConnectionPtr ConnectCreateScene(T _subscriber)
Connect to a scene created event.
Definition: RenderEvents.hh:40
static event::EventT< void(const std::string &)> removeScene
The event used to trigger a remove scene event.
Definition: RenderEvents.hh:92
static event::ConnectionPtr ConnectToggleLayer(T _subscriber)
Connect to a layer toggle event.
Definition: RenderEvents.hh:66
static void DisconnectRemoveScene(event::ConnectionPtr _connection)
Disconnect from a scene removed event.
Definition: RenderEvents.hh:58
static event::EventT< void(const std::string &)> createScene
The event used to trigger a create scene event.
Definition: RenderEvents.hh:89
boost::shared_ptr< Connection > ConnectionPtr
Definition: CommonTypes.hh:153
static event::ConnectionPtr ConnectNewLayer(T _subscriber)
Connect to a new layer event.
Definition: RenderEvents.hh:79
static event::EventT< void(const int32_t)> newLayer
The event used to indicate that a new layer is present.
Definition: RenderEvents.hh:98
static event::ConnectionPtr ConnectRemoveScene(T _subscriber)
Connect to a scene removed event.
Definition: RenderEvents.hh:53
static void DisconnectCreateScene(event::ConnectionPtr _connection)
Disconnect from a scene created event.
Definition: RenderEvents.hh:45