18 #ifndef _SIMBODY_JOINT_HH_
19 #define _SIMBODY_JOINT_HH_
21 #include <boost/any.hpp>
46 public:
virtual void Load(sdf::ElementPtr _sdf);
49 public:
virtual void Reset();
52 public:
virtual LinkPtr GetJointLink(
unsigned int _index)
const;
55 public:
virtual bool AreConnected(
LinkPtr _one,
LinkPtr _two)
const;
58 public:
virtual void Detach();
61 public:
virtual void SetAnchor(
unsigned int _index,
65 public:
virtual void SetDamping(
unsigned int _index,
66 const double _damping);
69 public:
virtual void SetStiffness(
unsigned int _index,
70 const double _stiffness);
73 public:
virtual void SetStiffnessDamping(
unsigned int _index,
74 double _stiffness,
double _damping,
double _reference = 0);
77 public:
virtual math::Vector3 GetAnchor(
unsigned int _index)
const;
80 public:
virtual math::Vector3 GetLinkForce(
unsigned int _index)
const;
83 public:
virtual math::Vector3 GetLinkTorque(
unsigned int _index)
const;
86 public:
virtual bool SetParam(
const std::string &_key,
88 const boost::any &_value);
91 public:
virtual double GetParam(
const std::string &_key,
95 public:
virtual void SaveSimbodyState(
const SimTK::State &_state);
98 public:
virtual void RestoreSimbodyState(SimTK::State &_state);
101 public:
virtual void SetForce(
unsigned int _index,
double _force);
104 public:
virtual double GetForce(
unsigned int _index);
107 public:
virtual void SetAxis(
unsigned int _index,
111 public:
virtual JointWrench GetForceTorque(
unsigned int _index);
123 protected:
virtual void SetForceImpl(
unsigned int _index,
129 private:
void SaveForce(
unsigned int _index,
double _force);
132 public:
virtual void CacheForceTorque();
141 public: SimTK::Transform
xPA;
144 public: SimTK::Transform
xCB;
191 public:
virtual bool SetHighStop(
unsigned int _index,
195 public:
virtual bool SetLowStop(
unsigned int _index,
199 public:
virtual math::Angle GetHighStop(
unsigned int _index);
202 public:
virtual math::Angle GetLowStop(
unsigned int _index);
205 protected: SimTK::MultibodySystem *
world;
boost::shared_ptr< Link > LinkPtr
Definition: PhysicsTypes.hh:109
The Vector3 class represents the generic vector containing 3 elements.
Definition: Vector3.hh:39
SimTK::Constraint constraint
: isValid() if we used a constraint to model this joint.
Definition: SimbodyJoint.hh:185
bool isReversed
: if mobilizer, did it reverse parent&child? Set when we build the Simbody model. ...
Definition: SimbodyJoint.hh:178
SimTK::Transform xCB
child body frame to mobilizer frame
Definition: SimbodyJoint.hh:144
SimTK::Transform xPA
Normally A=F, B=M.
Definition: SimbodyJoint.hh:141
SimbodyPhysicsPtr simbodyPhysics
keep a pointer to the simbody physics engine for convenience
Definition: SimbodyJoint.hh:208
Base class for all joints.
Definition: SimbodyJoint.hh:37
boost::shared_ptr< SimbodyPhysics > SimbodyPhysicsPtr
Definition: SimbodyTypes.hh:40
#define MAX_JOINT_AXIS
maximum number of axis per joint anticipated.
Definition: Joint.hh:39
SimTK::MultibodySystem * world
Simbody Multibody System.
Definition: SimbodyJoint.hh:205
SimTK::Transform defxAB
default mobilizer pose
Definition: SimbodyJoint.hh:147
Base class for all joints.
Definition: Joint.hh:50
Wrench information from a joint.
Definition: JointWrench.hh:39
An angle and related functions.
Definition: Angle.hh:53
SimTK::MobilizedBody mobod
Use isValid() if we used a mobilizer Set when we build the Simbody model.
Definition: SimbodyJoint.hh:174
bool physicsInitialized
Definition: SimbodyJoint.hh:188
bool mustBreakLoopHere
Force Simbody to break a loop by using a weld constraint.
Definition: SimbodyJoint.hh:137
boost::shared_ptr< Base > BasePtr
Definition: PhysicsTypes.hh:77
A Time class, can be used to hold wall- or sim-time.
Definition: Time.hh:44