Light Member List

This is the complete list of members for Light, including all inherited members.

Clone(const std::string &_name, ScenePtr _scene)Light
DiffuseColor() const Light
Direction() const Light
FillMsg(msgs::Light &_msg) const Light
GetDiffuseColor() const GAZEBO_DEPRECATED(7.0)Light
GetDirection() const GAZEBO_DEPRECATED(7.0)Light
GetName() const GAZEBO_DEPRECATED(7.0)Light
GetPosition() const GAZEBO_DEPRECATED(7.0)Light
GetRotation() const GAZEBO_DEPRECATED(7.0)Light
GetSpecularColor() const GAZEBO_DEPRECATED(7.0)Light
GetType() const GAZEBO_DEPRECATED(7.0)Light
GetVisible() const GAZEBO_DEPRECATED(7.0)Light
Light(ScenePtr _scene)Light
Load(sdf::ElementPtr _sdf)Light
Load()Light
LoadFromMsg(ConstLightPtr &_msg)Light
LoadFromMsg(const msgs::Light &_msg)Light
Name() const Light
OnPoseChange()Lightinlineprotectedvirtual
Position() const Light
Rotation() const Light
SetAttenuation(double _constant, double _linear, double _quadratic)Light
SetCastShadows(const bool _cast)Light
SetDiffuseColor(const common::Color &_color)Light
SetDirection(const math::Vector3 &_dir) GAZEBO_DEPRECATED(7.0)Light
SetDirection(const ignition::math::Vector3d &_dir)Light
SetLightType(const std::string &_type)Light
SetName(const std::string &_name)Light
SetPosition(const math::Vector3 &_p) GAZEBO_DEPRECATED(7.0)Light
SetPosition(const ignition::math::Vector3d &_p)Light
SetRange(const double _range)Light
SetRotation(const math::Quaternion &_q) GAZEBO_DEPRECATED(7.0)Light
SetRotation(const ignition::math::Quaterniond &_q)Light
SetSelected(const bool _s)Lightvirtual
SetSpecularColor(const common::Color &_color)Light
SetSpotFalloff(const double _value)Light
SetSpotInnerAngle(const double _angle)Light
SetSpotOuterAngle(const double _angle)Light
ShowVisual(const bool _s)Light
SpecularColor() const Light
ToggleShowVisual()Light
Type() const Light
UpdateFromMsg(ConstLightPtr &_msg)Light
Visible() const Light
~Light()Lightvirtual