This is the complete list of members for Scene, including all inherited members.
| AddLight(LightPtr _light) | Scene | |
| AddVisual(VisualPtr _vis) | Scene | |
| AmbientColor() const | Scene | |
| BackgroundColor() const | Scene | |
| CameraCount() const | Scene | |
| Clear() | Scene | |
| CreateCamera(const std::string &_name, const bool _autoRender=true) | Scene | |
| CreateDepthCamera(const std::string &_name, const bool _autoRender=true) | Scene | |
| CreateGpuLaser(const std::string &_name, const bool _autoRender=true) | Scene | |
| CreateGrid(const uint32_t _cellCount, const float _cellLength, const float _lineWidth, const common::Color &_color) | Scene | |
| CreateUserCamera(const std::string &_name, const bool _stereoEnabled=false) | Scene | |
| CreateWideAngleCamera(const std::string &_name, const bool _autoRender=true) | Scene | |
| DrawLine(const math::Vector3 &_start, const math::Vector3 &_end, const std::string &_name) GAZEBO_DEPRECATED(7.0) | Scene | |
| DrawLine(const ignition::math::Vector3d &_start, const ignition::math::Vector3d &_end, const std::string &_name) | Scene | |
| FirstContact(CameraPtr _camera, const ignition::math::Vector2i &_mousePos, ignition::math::Vector3d &_position) | Scene | |
| GetAmbientColor() const GAZEBO_DEPRECATED(7.0) | Scene | |
| GetBackgroundColor() const GAZEBO_DEPRECATED(7.0) | Scene | |
| GetCamera(const uint32_t _index) const | Scene | |
| GetCamera(const std::string &_name) const | Scene | |
| GetCameraCount() const GAZEBO_DEPRECATED(7.0) | Scene | |
| GetFirstContact(CameraPtr _camera, const math::Vector2i &_mousePos, math::Vector3 &_position) GAZEBO_DEPRECATED(7.0) | Scene | |
| GetGrid(uint32_t _index) const | Scene | |
| GetGridCount() const GAZEBO_DEPRECATED(7.0) | Scene | |
| GetHeightBelowPoint(const math::Vector3 &_pt) GAZEBO_DEPRECATED(7.0) | Scene | |
| GetHeightmap() const | Scene | |
| GetId() const GAZEBO_DEPRECATED(7.0) | Scene | |
| GetIdString() const GAZEBO_DEPRECATED(7.0) | Scene | |
| GetInitialized() const GAZEBO_DEPRECATED(7.0) | Scene | |
| GetLight(const std::string &_name) const | Scene | |
| GetLight(const uint32_t _index) const | Scene | |
| GetLightCount() const GAZEBO_DEPRECATED(7.0) | Scene | |
| GetManager() const GAZEBO_DEPRECATED(7.0) | Scene | |
| GetModelVisualAt(CameraPtr _camera, const math::Vector2i &_mousePos) GAZEBO_DEPRECATED(7.0) | Scene | |
| GetName() const GAZEBO_DEPRECATED(7.0) | Scene | |
| GetSelectedVisual() const GAZEBO_DEPRECATED(7.0) | Scene | |
| GetShadowsEnabled() const GAZEBO_DEPRECATED(7.0) | Scene | |
| GetShowClouds() const GAZEBO_DEPRECATED(7.0) | Scene | |
| GetSimTime() const GAZEBO_DEPRECATED(7.0) | Scene | |
| GetSkyX() const | Scene | |
| GetUserCamera(const uint32_t _index) const | Scene | |
| GetUserCameraCount() const GAZEBO_DEPRECATED(7.0) | Scene | |
| GetVisual(const std::string &_name) const | Scene | |
| GetVisual(const uint32_t _id) const | Scene | |
| GetVisualAt(CameraPtr _camera, const math::Vector2i &_mousePos, std::string &_mod) GAZEBO_DEPRECATED(7.0) | Scene | |
| GetVisualAt(CameraPtr _camera, const math::Vector2i &_mousePos) GAZEBO_DEPRECATED(7.0) | Scene | |
| GetVisualBelow(const std::string &_visualName) GAZEBO_DEPRECATED(7.0) | Scene | |
| GetVisualCount() const GAZEBO_DEPRECATED(7.0) | Scene | |
| GetVisualsBelowPoint(const math::Vector3 &_pt, std::vector< VisualPtr > &_visuals) GAZEBO_DEPRECATED(7.0) | Scene | |
| GetWorldVisual() const GAZEBO_DEPRECATED(7.0) | Scene | |
| GridCount() const | Scene | |
| GZ_SKYX_ALL enum value | Scene | |
| GZ_SKYX_CLOUDS enum value | Scene | |
| GZ_SKYX_MOON enum value | Scene | |
| GZ_SKYX_NONE enum value | Scene | |
| HeightBelowPoint(const ignition::math::Vector3d &_pt) | Scene | |
| Id() const | Scene | |
| IdString() const | Scene | |
| Init() | Scene | |
| Initialized() const | Scene | |
| LightCount() const | Scene | |
| Load(sdf::ElementPtr _scene) | Scene | |
| Load() | Scene | |
| ModelVisualAt(CameraPtr _camera, const ignition::math::Vector2i &_mousePos) | Scene | |
| Name() const | Scene | |
| OgreSceneManager() const | Scene | |
| PreRender() | Scene | |
| PrintSceneGraph() | Scene | |
| RemoveCamera(const std::string &_name) | Scene | |
| RemoveLight(LightPtr _light) | Scene | |
| RemoveProjectors() | Scene | |
| RemoveVisual(VisualPtr _vis) | Scene | |
| RemoveVisual(const uint32_t _id) | Scene | |
| Scene(const std::string &_name, const bool _enableVisualizations=false, const bool _isServer=false) | Scene | |
| SelectedVisual() const | Scene | |
| SelectVisual(const std::string &_name, const std::string &_mode) | Scene | |
| SetAmbientColor(const common::Color &_color) | Scene | |
| SetBackgroundColor(const common::Color &_color) | Scene | |
| SetFog(const std::string &_type, const common::Color &_color, const double _density, const double _start, const double _end) | Scene | |
| SetGrid(const bool _enabled) | Scene | |
| SetShadowsEnabled(const bool _value) | Scene | |
| SetSkyXMode(const unsigned int _mode) | Scene | |
| SetTransparent(const bool _show) | Scene | |
| SetVisible(const std::string &_name, const bool _visible) | Scene | |
| SetVisualId(VisualPtr _vis, const uint32_t _id) | Scene | |
| SetWireframe(const bool _show) | Scene | |
| ShadowsEnabled() const | Scene | |
| ShowClouds(const bool _show) | Scene | |
| ShowClouds() const | Scene | |
| ShowCollisions(const bool _show) | Scene | |
| ShowCOMs(const bool _show) | Scene | |
| ShowContacts(const bool _show) | Scene | |
| ShowInertias(const bool _show) | Scene | |
| ShowJoints(const bool _show) | Scene | |
| ShowLinkFrames(const bool _show) | Scene | |
| ShowOrigin(const bool _show) | Scene | |
| ShowSkeleton(const bool _show) | Scene | |
| SimTime() const | Scene | |
| SkyXMode enum name | Scene | |
| SnapVisualToNearestBelow(const std::string &_visualName) | Scene | |
| StripSceneName(const std::string &_name) const | Scene | |
| ToggleLayer(const int32_t _layer) | Scene | |
| UserCameraCount() const | Scene | |
| VisualAt(CameraPtr _camera, const ignition::math::Vector2i &_mousePos, std::string &_mod) | Scene | |
| VisualAt(CameraPtr _camera, const ignition::math::Vector2i &_mousePos) | Scene | |
| VisualBelow(const std::string &_visualName) | Scene | |
| VisualCount() const | Scene | |
| VisualsBelowPoint(const ignition::math::Vector3d &_pt, std::vector< VisualPtr > &_visuals) | Scene | |
| WorldVisual() const | Scene | |
| ~Scene() | Scene | virtual |