18 #ifndef GAZEBO_PHYSICS_BULLET_BULLETMESH_HH_
19 #define GAZEBO_PHYSICS_BULLET_BULLETMESH_HH_
21 #include <ignition/math/Vector3.hh>
58 const ignition::math::Vector3d &_scale);
75 const ignition::math::Vector3d &_scale);
84 private:
void CreateMesh(
float *_vertices,
int *_indices,
85 unsigned int _numVertices,
unsigned int _numIndices,
87 const ignition::math::Vector3d &_scale);
A 3D mesh.
Definition: Mesh.hh:42
The Vector3 class represents the generic vector containing 3 elements.
Definition: Vector3.hh:44
boost::shared_ptr< BulletCollision > BulletCollisionPtr
Definition: BulletTypes.hh:42
A child mesh.
Definition: Mesh.hh:214
Bullet wrapper forward declarations and typedefs.
#define GAZEBO_DEPRECATED(version)
Definition: system.hh:302
GAZEBO_VISIBLE void Init(google::protobuf::Message &_message, const std::string &_id="")
Initialize a message.
Triangle mesh collision helper class.
Definition: BulletMesh.hh:35