Vector3 Class Reference

The Vector3 class represents the generic vector containing 3 elements. More...

#include <math/gzmath.hh>

Public Member Functions

 Vector3 () GAZEBO_DEPRECATED(8.0)
 Constructor. More...
 
 Vector3 (const double &_x, const double &_y, const double &_z) GAZEBO_DEPRECATED(8.0)
 Constructor. More...
 
 Vector3 (const ignition::math::Vector3d &_v) GAZEBO_DEPRECATED(8.0)
 Ignition math copy constructor. More...
 
 Vector3 (const Vector3 &_v) GAZEBO_DEPRECATED(8.0)
 Copy constructor. More...
 
virtual ~Vector3 () GAZEBO_DEPRECATED(8.0)
 Destructor. More...
 
void Correct () GAZEBO_DEPRECATED(8.0)
 Corrects any nan values. More...
 
Vector3 Cross (const Vector3 &_pt) const GAZEBO_DEPRECATED(8.0)
 Return the cross product of this vector and pt. More...
 
double Distance (const Vector3 &_pt) const GAZEBO_DEPRECATED(8.0)
 Calc distance to the given point. More...
 
double Distance (double _x, double _y, double _z) const GAZEBO_DEPRECATED(8.0)
 Calc distance to the given point. More...
 
double Dot (const Vector3 &_pt) const GAZEBO_DEPRECATED(8.0)
 Return the dot product of this vector and pt. More...
 
bool Equal (const Vector3 &_v) const GAZEBO_DEPRECATED(8.0)
 Equality test. More...
 
Vector3 GetAbs () const GAZEBO_DEPRECATED(8.0)
 Get the absolute value of the vector. More...
 
double GetDistToLine (const Vector3 &_pt1, const Vector3 &_pt2) GAZEBO_DEPRECATED(8.0)
 Get distance to a line. More...
 
double GetLength () const GAZEBO_DEPRECATED(8.0)
 Returns the length (magnitude) of the vector \ return the length. More...
 
double GetMax () const GAZEBO_DEPRECATED(8.0)
 Get the maximum value in the vector. More...
 
double GetMin () const GAZEBO_DEPRECATED(8.0)
 Get the minimum value in the vector. More...
 
Vector3 GetPerpendicular () const GAZEBO_DEPRECATED(8.0)
 Return a vector that is perpendicular to this one. More...
 
Vector3 GetRounded () const GAZEBO_DEPRECATED(8.0)
 Get a rounded version of this vector. More...
 
double GetSquaredLength () const GAZEBO_DEPRECATED(8.0)
 Return the square of the length (magnitude) of the vector. More...
 
double GetSum () const GAZEBO_DEPRECATED(8.0)
 Return the sum of the values. More...
 
ignition::math::Vector3d Ign () const GAZEBO_DEPRECATED(8.0)
 Convert this vector to an ignition::math::Vector3d. More...
 
bool IsFinite () const GAZEBO_DEPRECATED(8.0)
 See if a point is finite (e.g., not nan) More...
 
Vector3 Normalize () GAZEBO_DEPRECATED(8.0)
 Normalize the vector length. More...
 
bool operator!= (const Vector3 &_v) const
 Not equal to operator. More...
 
Vector3 operator* (const Vector3 &_p) const GAZEBO_DEPRECATED(8.0)
 Multiplication operator. More...
 
Vector3 operator* (double _v) const GAZEBO_DEPRECATED(8.0)
 Multiplication operators. More...
 
const Vector3operator*= (const Vector3 &_v) GAZEBO_DEPRECATED(8.0)
 Multiplication operators. More...
 
const Vector3operator*= (double _v) GAZEBO_DEPRECATED(8.0)
 Multiplication operator. More...
 
Vector3 operator+ (const Vector3 &_v) const GAZEBO_DEPRECATED(8.0)
 Addition operator. More...
 
const Vector3operator+= (const Vector3 &_v) GAZEBO_DEPRECATED(8.0)
 Addition assignment operator. More...
 
Vector3 operator- () const GAZEBO_DEPRECATED(8.0)
 Negation operator. More...
 
Vector3 operator- (const Vector3 &_pt) const GAZEBO_DEPRECATED(8.0)
 Subtraction operators. More...
 
const Vector3operator-= (const Vector3 &_pt) GAZEBO_DEPRECATED(8.0)
 Subtraction operators. More...
 
const Vector3 operator/ (const Vector3 &_pt) const GAZEBO_DEPRECATED(8.0)
 Division operator. More...
 
const Vector3 operator/ (double _v) const GAZEBO_DEPRECATED(8.0)
 Division operator. More...
 
const Vector3operator/= (const Vector3 &_pt) GAZEBO_DEPRECATED(8.0)
 Division assignment operator. More...
 
const Vector3operator/= (double _v) GAZEBO_DEPRECATED(8.0)
 Division operator. More...
 
Vector3operator= (const ignition::math::Vector3d &_v) GAZEBO_DEPRECATED(8.0)
 Assignment operator for ignition math. More...
 
Vector3operator= (const Vector3 &_v) GAZEBO_DEPRECATED(8.0)
 Assignment operator. More...
 
Vector3operator= (double _value) GAZEBO_DEPRECATED(8.0)
 Assignment operator. More...
 
bool operator== (const Vector3 &_pt) const
 Equal to operator. More...
 
double operator[] (unsigned int index) const GAZEBO_DEPRECATED(8.0)
 [] operator More...
 
Vector3 Round () GAZEBO_DEPRECATED(8.0)
 Round to near whole number, return the result. More...
 
void Round (int _precision) GAZEBO_DEPRECATED(8.0)
 Round all values to _precision decimal places. More...
 
void Set (double _x=0, double _y=0, double _z=0) GAZEBO_DEPRECATED(8.0)
 Set the contents of the vector. More...
 
void SetToMax (const Vector3 &_v) GAZEBO_DEPRECATED(8.0)
 Set this vector's components to the maximum of itself and the passed in vector. More...
 
void SetToMin (const Vector3 &_v) GAZEBO_DEPRECATED(8.0)
 Set this vector's components to the minimum of itself and the passed in vector. More...
 

Static Public Member Functions

static Vector3 GetNormal (const Vector3 &_v1, const Vector3 &_v2, const Vector3 &_v3) GAZEBO_DEPRECATED(8.0)
 Get a normal vector to a triangle. More...
 

Public Attributes

double x
 X location. More...
 
double y
 Y location. More...
 
double z
 Z location. More...
 

Static Public Attributes

static const Vector3 One
 math::Vector3(1, 1, 1) More...
 
static const Vector3 UnitX
 math::Vector3(1, 0, 0) More...
 
static const Vector3 UnitY
 math::Vector3(0, 1, 0) More...
 
static const Vector3 UnitZ
 math::Vector3(0, 0, 1) More...
 
static const Vector3 Zero
 math::Vector3(0, 0, 0) More...
 

Friends

Vector3 operator* (double _s, const Vector3 &_v) GAZEBO_DEPRECATED(8.0)
 Multiplication operators. More...
 
std::ostream & operator<< (std::ostream &_out, const gazebo::math::Vector3 &_pt) GAZEBO_DEPRECATED(8.0)
 Stream insertion operator. More...
 
std::istream & operator>> (std::istream &_in, gazebo::math::Vector3 &_pt) GAZEBO_DEPRECATED(8.0)
 Stream extraction operator. More...
 

Detailed Description

The Vector3 class represents the generic vector containing 3 elements.

Since it's commonly used to keep coordinate system related information, its elements are labeled by x, y, z.

Constructor & Destructor Documentation

Vector3 ( )

Constructor.

Referenced by Vector3::operator-().

Vector3 ( const double &  _x,
const double &  _y,
const double &  _z 
)

Constructor.

Parameters
[in]_xvalue along x
[in]_yvalue along y
[in]_zvalue along z
Vector3 ( const ignition::math::Vector3d &  _v)

Ignition math copy constructor.

Parameters
[in]_va vector
Vector3 ( const Vector3 _v)

Copy constructor.

Parameters
[in]_va vector
virtual ~Vector3 ( )
virtual

Destructor.

Member Function Documentation

void Correct ( )
inline

Corrects any nan values.

References Vector3::x, Vector3::y, and Vector3::z.

Referenced by Pose::Correct().

Vector3 Cross ( const Vector3 _pt) const

Return the cross product of this vector and pt.

Returns
the product
double Distance ( const Vector3 _pt) const

Calc distance to the given point.

Parameters
[in]_ptthe point
Returns
the distance
double Distance ( double  _x,
double  _y,
double  _z 
) const

Calc distance to the given point.

Parameters
[in]_xvalue along x
[in]_yvalue along y
[in]_zvalue along z
Returns
the distance
double Dot ( const Vector3 _pt) const

Return the dot product of this vector and pt.

Returns
the product
bool Equal ( const Vector3 _v) const

Equality test.

Remarks
This is equivalent to the == operator
Parameters
[in]_vthe other vector
Returns
true if the 2 vectors have the same values, false otherwise
Vector3 GetAbs ( ) const

Get the absolute value of the vector.

Returns
a vector with positive elements
double GetDistToLine ( const Vector3 _pt1,
const Vector3 _pt2 
)

Get distance to a line.

Parameters
[in]_pt1first point on the line
[in]_pt2second point on the line
Returns
the minimum distance from this point to the line
double GetLength ( ) const

Returns the length (magnitude) of the vector \ return the length.

double GetMax ( ) const

Get the maximum value in the vector.

Returns
the maximum element
double GetMin ( ) const

Get the minimum value in the vector.

Returns
the minimum element
static Vector3 GetNormal ( const Vector3 _v1,
const Vector3 _v2,
const Vector3 _v3 
)
static

Get a normal vector to a triangle.

Parameters
[in]_v1first vertex of the triangle
[in]_v2second vertex
[in]_v3third vertex
Returns
the normal
Vector3 GetPerpendicular ( ) const

Return a vector that is perpendicular to this one.

Returns
an orthogonal vector
Vector3 GetRounded ( ) const

Get a rounded version of this vector.

Returns
a rounded vector
double GetSquaredLength ( ) const

Return the square of the length (magnitude) of the vector.

Returns
the squared length
double GetSum ( ) const

Return the sum of the values.

Returns
the sum
bool IsFinite ( ) const

See if a point is finite (e.g., not nan)

Vector3 Normalize ( )

Normalize the vector length.

Returns
unit length vector
bool operator!= ( const Vector3 _v) const

Not equal to operator.

Parameters
[in]_vThe vector to compare against
Returns
true if each component is equal withing a default tolerence (1e-6), false otherwise Note: not explicitly deprecated on purpose, because gtest catches it
Vector3 operator* ( const Vector3 _p) const

Multiplication operator.

Remarks
this is an element wise multiplication, not a cross product
Parameters
[in]_v
Vector3 operator* ( double  _v) const

Multiplication operators.

Parameters
[in]_vthe scaling factor
Returns
a scaled vector
const Vector3& operator*= ( const Vector3 _v)

Multiplication operators.

Remarks
this is an element wise multiplication, not a cross product
Parameters
[in]_va vector
Returns
this
const Vector3& operator*= ( double  _v)

Multiplication operator.

Parameters
[in]_vscaling factor
Returns
this
Vector3 operator+ ( const Vector3 _v) const

Addition operator.

Parameters
[in]_vvector to add
Returns
the sum vector
const Vector3& operator+= ( const Vector3 _v)

Addition assignment operator.

Parameters
[in]_vvector to add
Vector3 operator- ( ) const
inline

Negation operator.

Returns
negative of this vector

References Vector3::Vector3(), Vector3::x, Vector3::y, and Vector3::z.

Vector3 operator- ( const Vector3 _pt) const
inline

Subtraction operators.

Parameters
[in]_pta vector to substract
Returns
a vector

References Vector3::Vector3(), and Vector3::x.

const Vector3& operator-= ( const Vector3 _pt)

Subtraction operators.

Parameters
[in]_ptsubtrahend
const Vector3 operator/ ( const Vector3 _pt) const

Division operator.

[in] _pt the vector divisor

Remarks
this is an element wise division
Returns
a vector
const Vector3 operator/ ( double  _v) const

Division operator.

Remarks
this is an element wise division
Returns
a vector
const Vector3& operator/= ( const Vector3 _pt)

Division assignment operator.

[in] _pt the vector divisor

Remarks
this is an element wise division
Returns
a vector
const Vector3& operator/= ( double  _v)

Division operator.

Remarks
this is an element wise division
Returns
this
Vector3& operator= ( const ignition::math::Vector3d &  _v)

Assignment operator for ignition math.

Parameters
[in]_va new value
Returns
this
Vector3& operator= ( const Vector3 _v)

Assignment operator.

Parameters
[in]_va new value
Returns
The new vector
Vector3& operator= ( double  _value)

Assignment operator.

Parameters
[in]_valueassigned to all elements
Returns
this
bool operator== ( const Vector3 _pt) const

Equal to operator.

Parameters
[in]_ptThe vector to compare against
Returns
true if each component is equal withing a default tolerence (1e-6), false otherwise Note: not explicitly deprecated on purpose, because gtest catches it
double operator[] ( unsigned int  index) const

[] operator

Vector3 Round ( )

Round to near whole number, return the result.

Returns
the result
void Round ( int  _precision)

Round all values to _precision decimal places.

Parameters
[in]_precisionthe decimal places
void Set ( double  _x = 0,
double  _y = 0,
double  _z = 0 
)
inline

Set the contents of the vector.

Parameters
[in]_xvalue along x
[in]_yvalue along y
[in]_zvalue aling z

References Vector3::x, Vector3::y, and Vector3::z.

void SetToMax ( const Vector3 _v)

Set this vector's components to the maximum of itself and the passed in vector.

Parameters
[in]_vthe maximum clamping vector
void SetToMin ( const Vector3 _v)

Set this vector's components to the minimum of itself and the passed in vector.

Parameters
[in]_vthe minimum clamping vector

Friends And Related Function Documentation

Vector3 operator* ( double  _s,
const Vector3 _v 
)
friend

Multiplication operators.

Parameters
[in]_sthe scaling factor
[in]_vinput vector
Returns
a scaled vector
std::ostream& operator<< ( std::ostream &  _out,
const gazebo::math::Vector3 _pt 
)
friend

Stream insertion operator.

Parameters
_outoutput stream
_ptVector3 to output
Returns
the stream
std::istream& operator>> ( std::istream &  _in,
gazebo::math::Vector3 _pt 
)
friend

Stream extraction operator.

Parameters
_ininput stream
_ptvector3 to read values into
Returns
the stream

Member Data Documentation

const Vector3 One
static

math::Vector3(1, 1, 1)

const Vector3 UnitX
static

math::Vector3(1, 0, 0)

const Vector3 UnitY
static

math::Vector3(0, 1, 0)

const Vector3 UnitZ
static

math::Vector3(0, 0, 1)

double y
double z
const Vector3 Zero
static

math::Vector3(0, 0, 0)


The documentation for this class was generated from the following file: