17 #ifndef GAZEBO_PHYSICS_PLANESHAPE_HH_
18 #define GAZEBO_PHYSICS_PLANESHAPE_HH_
20 #include <ignition/math/Vector2.hh>
48 public:
virtual void Init();
51 public:
virtual void CreatePlane();
61 public:
virtual void SetAltitude(
const ignition::math::Vector3d &_pos);
70 public:
void SetNormal(
const ignition::math::Vector3d &_norm);
79 public: ignition::math::Vector3d Normal()
const;
89 public:
void SetSize(
const ignition::math::Vector2d &_size);
98 public: ignition::math::Vector2d Size()
const;
102 public:
virtual void SetScale(
const ignition::math::Vector3d &_scale);
106 public:
void FillMsg(msgs::Geometry &_msg);
111 public:
virtual void ProcessMsg(
const msgs::Geometry &_msg);
114 public:
virtual double ComputeVolume()
const;
Generic double x, y vector.
Definition: Vector2d.hh:36
The Vector3 class represents the generic vector containing 3 elements.
Definition: Vector3.hh:44
Base class for all shapes.
Definition: Shape.hh:45
#define GAZEBO_DEPRECATED(version)
Definition: system.hh:302
GAZEBO_VISIBLE void Init(google::protobuf::Message &_message, const std::string &_id="")
Initialize a message.
Collision for an infinite plane.
Definition: PlaneShape.hh:38
boost::shared_ptr< Collision > CollisionPtr
Definition: PhysicsTypes.hh:113