ModelManipulator Member List

This is the complete list of members for ModelManipulator, including all inherited members.

Clear()ModelManipulator
Detach()ModelManipulator
GetMouseMoveDistance(rendering::CameraPtr _camera, const math::Vector2i &_start, const math::Vector2i &_end, const math::Pose &_pose, const math::Vector3 &_axis, bool _local) GAZEBO_DEPRECATED(8.0)ModelManipulatorstatic
GetMousePositionOnPlane(rendering::CameraPtr _camera, const common::MouseEvent &_event) GAZEBO_DEPRECATED(8.0)ModelManipulatorstatic
Init()ModelManipulator
Instance()SingletonT< ModelManipulator >inlinestatic
MouseMoveDistance(rendering::CameraPtr _camera, const ignition::math::Vector2i &_start, const ignition::math::Vector2i &_end, const ignition::math::Pose3d &_pose, const ignition::math::Vector3d &_axis, const bool _local)ModelManipulatorstatic
MousePositionOnPlane(rendering::CameraPtr _camera, const common::MouseEvent &_event)ModelManipulatorstatic
OnKeyPressEvent(const common::KeyEvent &_event)ModelManipulator
OnKeyReleaseEvent(const common::KeyEvent &_event)ModelManipulator
OnMouseMoveEvent(const common::MouseEvent &_event)ModelManipulator
OnMousePressEvent(const common::MouseEvent &_event)ModelManipulator
OnMouseReleaseEvent(const common::MouseEvent &_event)ModelManipulator
RotateEntity(rendering::VisualPtr &_vis, const math::Vector3 &_axis, bool _local=false) GAZEBO_DEPRECATED(8.0)ModelManipulator
RotateEntity(rendering::VisualPtr &_vis, const ignition::math::Vector3d &_axis, const bool _local=false)ModelManipulator
ScaleEntity(rendering::VisualPtr &_vis, const math::Vector3 &_axis, bool _local=false) GAZEBO_DEPRECATED(8.0)ModelManipulator
ScaleEntity(rendering::VisualPtr &_vis, const ignition::math::Vector3d &_axis, const bool _local=false)ModelManipulator
SetAttachedVisual(rendering::VisualPtr _vis)ModelManipulator
SetManipulationMode(const std::string &_mode)ModelManipulator
SingletonT()SingletonT< ModelManipulator >inlineprotected
SnapPoint(const math::Vector3 &_point, double _interval=1.0, double _sensitivity=0.4) GAZEBO_DEPRECATED(8.0)ModelManipulatorstatic
SnapPoint(const ignition::math::Vector3d &_point, const double _interval=1.0, const double _sensitivity=0.4)ModelManipulatorstatic
TranslateEntity(rendering::VisualPtr &_vis, const math::Vector3 &_axis, bool _local=false) GAZEBO_DEPRECATED(8.0)ModelManipulator
TranslateEntity(rendering::VisualPtr &_vis, const ignition::math::Vector3d &_axis, const bool _local=false)ModelManipulator
~SingletonT()SingletonT< ModelManipulator >inlineprotectedvirtual