This is the complete list of members for ModelManipulator, including all inherited members.
Clear() | ModelManipulator | |
Detach() | ModelManipulator | |
GetMouseMoveDistance(rendering::CameraPtr _camera, const math::Vector2i &_start, const math::Vector2i &_end, const math::Pose &_pose, const math::Vector3 &_axis, bool _local) GAZEBO_DEPRECATED(8.0) | ModelManipulator | static |
GetMousePositionOnPlane(rendering::CameraPtr _camera, const common::MouseEvent &_event) GAZEBO_DEPRECATED(8.0) | ModelManipulator | static |
Init() | ModelManipulator | |
Instance() | SingletonT< ModelManipulator > | inlinestatic |
MouseMoveDistance(rendering::CameraPtr _camera, const ignition::math::Vector2i &_start, const ignition::math::Vector2i &_end, const ignition::math::Pose3d &_pose, const ignition::math::Vector3d &_axis, const bool _local) | ModelManipulator | static |
MousePositionOnPlane(rendering::CameraPtr _camera, const common::MouseEvent &_event) | ModelManipulator | static |
OnKeyPressEvent(const common::KeyEvent &_event) | ModelManipulator | |
OnKeyReleaseEvent(const common::KeyEvent &_event) | ModelManipulator | |
OnMouseMoveEvent(const common::MouseEvent &_event) | ModelManipulator | |
OnMousePressEvent(const common::MouseEvent &_event) | ModelManipulator | |
OnMouseReleaseEvent(const common::MouseEvent &_event) | ModelManipulator | |
RotateEntity(rendering::VisualPtr &_vis, const math::Vector3 &_axis, bool _local=false) GAZEBO_DEPRECATED(8.0) | ModelManipulator | |
RotateEntity(rendering::VisualPtr &_vis, const ignition::math::Vector3d &_axis, const bool _local=false) | ModelManipulator | |
ScaleEntity(rendering::VisualPtr &_vis, const math::Vector3 &_axis, bool _local=false) GAZEBO_DEPRECATED(8.0) | ModelManipulator | |
ScaleEntity(rendering::VisualPtr &_vis, const ignition::math::Vector3d &_axis, const bool _local=false) | ModelManipulator | |
SetAttachedVisual(rendering::VisualPtr _vis) | ModelManipulator | |
SetManipulationMode(const std::string &_mode) | ModelManipulator | |
SingletonT() | SingletonT< ModelManipulator > | inlineprotected |
SnapPoint(const math::Vector3 &_point, double _interval=1.0, double _sensitivity=0.4) GAZEBO_DEPRECATED(8.0) | ModelManipulator | static |
SnapPoint(const ignition::math::Vector3d &_point, const double _interval=1.0, const double _sensitivity=0.4) | ModelManipulator | static |
TranslateEntity(rendering::VisualPtr &_vis, const math::Vector3 &_axis, bool _local=false) GAZEBO_DEPRECATED(8.0) | ModelManipulator | |
TranslateEntity(rendering::VisualPtr &_vis, const ignition::math::Vector3d &_axis, const bool _local=false) | ModelManipulator | |
~SingletonT() | SingletonT< ModelManipulator > | inlineprotectedvirtual |