This is the complete list of members for BulletCollision, including all inherited members.
ACTOR enum value | Base | |
AddChild(BasePtr _child) | Base | |
AddType(EntityType _type) | Base | |
animation | Entity | protected |
animationConnection | Entity | protected |
animationStartPose | Entity | protected |
BALL_JOINT enum value | Base | |
BASE enum value | Base | |
Base(BasePtr _parent) | Base | explicit |
BoundingBox() const | BulletCollision | virtual |
BOX_SHAPE enum value | Base | |
BulletCollision(LinkPtr _parent) | BulletCollision | |
children | Base | protected |
COLLISION enum value | Base | |
Collision(LinkPtr _link) | Collision | explicit |
CollisionBoundingBox() const | Entity | |
collisionShape | BulletCollision | protected |
ComputeScopedName() | Base | protected |
connections | Entity | protected |
CYLINDER_SHAPE enum value | Base | |
dirtyPose | Entity | protected |
DirtyPose() const | Entity | |
ENTITY enum value | Base | |
Entity(BasePtr _parent) | Entity | explicit |
EntityType enum name | Base | |
FillMsg(msgs::Collision &_msg) | Collision | |
Fini() | Collision | virtual |
FIXED_JOINT enum value | Base | |
GEARBOX_JOINT enum value | Base | |
GetBoundingBox() const GAZEBO_DEPRECATED(8.0) | Entity | virtual |
GetBulletSurface() const | BulletCollision | |
GetByName(const std::string &_name) | Base | |
GetCategoryBits() const | BulletCollision | virtual |
GetChild(unsigned int _i) const | Base | |
GetChild(const std::string &_name) | Base | |
GetChildCollision(const std::string &_name) | Entity | |
GetChildCount() const | Base | |
GetChildLink(const std::string &_name) | Entity | |
GetCollideBits() const | BulletCollision | virtual |
GetCollisionBoundingBox() const GAZEBO_DEPRECATED(8.0) | Entity | |
GetCollisionShape() const | BulletCollision | |
GetDirtyPose() const GAZEBO_DEPRECATED(8.0) | Entity | |
GetId() const | Base | |
GetInitialRelativePose() const GAZEBO_DEPRECATED(8.0) | Entity | |
GetLaserRetro() const | Collision | |
GetLink() const | Collision | |
GetMaxContacts() | Collision | virtual |
GetModel() const | Collision | |
GetName() const | Base | |
GetNearestEntityBelow(double &_distBelow, std::string &_entityName) | Entity | |
GetParent() const | Base | |
GetParentId() const | Base | |
GetParentModel() | Entity | |
GetRelativeAngularAccel() const GAZEBO_DEPRECATED(8.0) | Collision | virtual |
GetRelativeAngularVel() const GAZEBO_DEPRECATED(8.0) | Collision | virtual |
GetRelativeLinearAccel() const GAZEBO_DEPRECATED(8.0) | Collision | virtual |
GetRelativeLinearVel() const GAZEBO_DEPRECATED(8.0) | Collision | virtual |
GetRelativePose() const GAZEBO_DEPRECATED(8.0) | Entity | |
GetSaveable() const | Base | |
GetScopedName(bool _prependWorldName=false) const | Base | |
GetSDF() | Base | virtual |
GetShape() const | Collision | |
GetShapeType() const | Collision | |
GetState() | Collision | |
GetSurface() const | Collision | inline |
GetType() const | Base | |
GetWorld() const | Base | |
GetWorldAngularAccel() const GAZEBO_DEPRECATED(8.0) | Collision | virtual |
GetWorldAngularVel() const GAZEBO_DEPRECATED(8.0) | Collision | virtual |
GetWorldLinearAccel() const GAZEBO_DEPRECATED(8.0) | Collision | virtual |
GetWorldLinearVel() const GAZEBO_DEPRECATED(8.0) | Collision | virtual |
GetWorldPose() const GAZEBO_DEPRECATED(8.0) | Collision | virtual |
HasType(const EntityType &_t) const | Base | |
HEIGHTMAP_SHAPE enum value | Base | |
HINGE2_JOINT enum value | Base | |
HINGE_JOINT enum value | Base | |
Init() | Collision | virtual |
InitialRelativePose() const | Entity | |
introspectionItems | Base | protected |
IsCanonicalLink() const | Entity | inline |
IsPlaceable() const | Collision | |
IsSelected() const | Base | |
IsStatic() const | Entity | |
JOINT enum value | Base | |
LIGHT enum value | Base | |
link | Collision | protected |
LINK enum value | Base | |
Load(sdf::ElementPtr _ptr) | BulletCollision | virtual |
MAP_SHAPE enum value | Base | |
MESH_SHAPE enum value | Base | |
MODEL enum value | Base | |
MULTIRAY_SHAPE enum value | Base | |
node | Entity | protected |
nodeIgn | Entity | protected |
OnPoseChange() | BulletCollision | virtual |
operator==(const Base &_ent) const | Base | |
parent | Base | protected |
parentEntity | Entity | protected |
placeable | Collision | protected |
PlaceOnEntity(const std::string &_entityName) | Entity | |
PlaceOnNearestEntityBelow() | Entity | |
PLANE_SHAPE enum value | Base | |
POLYLINE_SHAPE enum value | Base | |
prevAnimationTime | Entity | protected |
Print(const std::string &_prefix) | Base | |
ProcessMsg(const msgs::Collision &_msg) | Collision | |
RAY_SHAPE enum value | Base | |
RegisterIntrospectionItems() | Base | protectedvirtual |
RelativeAngularAccel() const | Collision | virtual |
RelativeAngularVel() const | Collision | virtual |
RelativeLinearAccel() const | Collision | virtual |
RelativeLinearVel() const | Collision | virtual |
RelativePose() const | Entity | |
RemoveChild(unsigned int _id) | Base | virtual |
RemoveChild(const std::string &_name) | Base | |
RemoveChild(physics::BasePtr _child) | Base | |
RemoveChildren() | Base | |
requestPub | Entity | protected |
requestPubIgn | Entity | protected |
Reset() | Entity | virtual |
gazebo::physics::Base::Reset(Base::EntityType _resetType) | Base | virtual |
scale | Entity | protected |
SCREW_JOINT enum value | Base | |
sdf | Base | protected |
SENSOR_COLLISION enum value | Base | |
SetAnimation(const common::PoseAnimationPtr &_anim, boost::function< void()> _onComplete) | Entity | |
SetAnimation(common::PoseAnimationPtr _anim) | Entity | |
SetCanonicalLink(bool _value) | Entity | |
SetCategoryBits(unsigned int _bits) | BulletCollision | virtual |
SetCollideBits(unsigned int _bits) | BulletCollision | virtual |
SetCollision(bool _placeable) | Collision | |
SetCollisionShape(btCollisionShape *_shape, bool _placeable=true) | BulletCollision | |
SetCompoundShapeIndex(int _index) | BulletCollision | |
SetInitialRelativePose(const math::Pose &_pose) GAZEBO_DEPRECATED(8.0) | Entity | |
SetInitialRelativePose(const ignition::math::Pose3d &_pose) | Entity | |
SetLaserRetro(float _retro) | Collision | |
SetMaxContacts(unsigned int _maxContacts) | Collision | virtual |
SetName(const std::string &_name) | Entity | virtual |
SetParent(BasePtr _parent) | Base | |
SetPlaceable(const bool _placeable) | Collision | |
SetRelativePose(const math::Pose &_pose, bool _notify=true, bool _publish=true) GAZEBO_DEPRECATED(8.0) | Entity | |
SetRelativePose(const ignition::math::Pose3d &_pose, const bool _notify=true, const bool _publish=true) | Entity | |
SetSaveable(bool _v) | Base | |
SetScale(const math::Vector3 &_scale) GAZEBO_DEPRECATED(8.0) | Collision | |
SetScale(const ignition::math::Vector3d &_scale) | Collision | |
SetSelected(bool _show) | Base | virtual |
SetShape(ShapePtr _shape) | Collision | |
SetState(const CollisionState &_state) | Collision | |
SetStatic(const bool &_static) | Entity | |
SetWorld(const WorldPtr &_newWorld) | Base | |
SetWorldPose(const math::Pose &_pose, bool _notify=true, bool _publish=true) GAZEBO_DEPRECATED(8.0) | Entity | |
SetWorldPose(const ignition::math::Pose3d &_pose, const bool _notify=true, const bool _publish=true) | Entity | |
SetWorldPoseDirty() | Collision | |
SetWorldTwist(const math::Vector3 &_linear, const math::Vector3 &_angular, bool _updateChildren=true) GAZEBO_DEPRECATED(8.0) | Entity | |
SetWorldTwist(const ignition::math::Vector3d &_linear, const ignition::math::Vector3d &_angular, const bool _updateChildren=true) | Entity | |
shape | Collision | protected |
SHAPE enum value | Base | |
SLIDER_JOINT enum value | Base | |
SPHERE_SHAPE enum value | Base | |
StopAnimation() | Entity | virtual |
surface | Collision | protected |
TypeStr() const | Base | |
UNIVERSAL_JOINT enum value | Base | |
UnregisterIntrospectionItems() | Base | protectedvirtual |
Update() | Base | inlinevirtual |
UpdateParameters(sdf::ElementPtr _sdf) | Collision | virtual |
URI() const | Base | |
visPub | Entity | protected |
visPubIgn | Entity | protected |
VISUAL enum value | Base | |
visualMsg | Entity | protected |
world | Base | protected |
WorldAngularAccel() const | Collision | virtual |
WorldAngularVel() const | Collision | virtual |
WorldLinearAccel() const | Collision | virtual |
WorldLinearVel() const | Collision | virtual |
worldPose | Entity | mutableprotected |
WorldPose() const | Collision | virtual |
~Base() | Base | virtual |
~BulletCollision() | BulletCollision | virtual |
~Collision() | Collision | virtual |
~Entity() | Entity | virtual |