Ray collision. More...
#include <DARTRayShape.hh>
Inherits RayShape.
| Public Types | |
| enum | EntityType { BASE = 0x00000000, ENTITY = 0x00000001, MODEL = 0x00000002, LINK = 0x00000004, COLLISION = 0x00000008, LIGHT = 0x00000010, VISUAL = 0x00000020, JOINT = 0x00000040, BALL_JOINT = 0x00000080, HINGE2_JOINT = 0x00000100, HINGE_JOINT = 0x00000200, SLIDER_JOINT = 0x00000400, SCREW_JOINT = 0x00000800, UNIVERSAL_JOINT = 0x00001000, GEARBOX_JOINT = 0x00002000, FIXED_JOINT = 0x00004000, ACTOR = 0x00008000, SHAPE = 0x00010000, BOX_SHAPE = 0x00020000, CYLINDER_SHAPE = 0x00040000, HEIGHTMAP_SHAPE = 0x00080000, MAP_SHAPE = 0x00100000, MULTIRAY_SHAPE = 0x00200000, RAY_SHAPE = 0x00400000, PLANE_SHAPE = 0x00800000, SPHERE_SHAPE = 0x01000000, MESH_SHAPE = 0x02000000, POLYLINE_SHAPE = 0x04000000, SENSOR_COLLISION = 0x10000000 } | 
| Unique identifiers for all entity types.  More... | |
| Public Member Functions | |
| DARTRayShape (PhysicsEnginePtr _physicsEngine) | |
| Constructor for a global ray.  More... | |
| DARTRayShape (CollisionPtr _collision) | |
| Constructor.  More... | |
| virtual | ~DARTRayShape () | 
| Destructor.  More... | |
| void | AddChild (BasePtr _child) | 
| Add a child to this entity.  More... | |
| void | AddType (EntityType _type) | 
| Add a type specifier.  More... | |
| std::string | CollisionName () const | 
| Get the name of the object this ray collided with.  More... | |
| virtual double | ComputeVolume () const | 
| Documentation inherited.  More... | |
| ignition::math::Vector3d | End () const | 
| Get the end point.  More... | |
| void | FillMsg (msgs::Geometry &_msg) | 
| Fill a message with data from this object.  More... | |
| virtual void | Fini () | 
| Finialize the object.  More... | |
| BasePtr | GetByName (const std::string &_name) | 
| Get by name.  More... | |
| BasePtr | GetChild (unsigned int _i) const | 
| Get a child by index.  More... | |
| BasePtr | GetChild (const std::string &_name) | 
| Get a child by name.  More... | |
| unsigned int | GetChildCount () const | 
| Get the number of children.  More... | |
| int | GetFiducial () const | 
| Get the fiducial id detected by this ray.  More... | |
| uint32_t | GetId () const | 
| Return the ID of this entity.  More... | |
| virtual void | GetIntersection (double &_dist, std::string &_entity) | 
| Get the nearest intersection.  More... | |
| double | GetLength () const | 
| Get the length of the ray.  More... | |
| std::string | GetName () const | 
| Return the name of the entity.  More... | |
| BasePtr | GetParent () const | 
| Get the parent.  More... | |
| int | GetParentId () const | 
| Return the ID of the parent.  More... | |
| float | GetRetro () const | 
| Get the retro-reflectivness detected by this ray.  More... | |
| bool | GetSaveable () const | 
| Get whether the object should be "saved", when the user selects to save the world to xml.  More... | |
| std::string | GetScopedName (bool _prependWorldName=false) const | 
| Return the name of this entity with the model scope model1::...::modelN::entityName.  More... | |
| virtual const sdf::ElementPtr | GetSDF () | 
| Get the SDF values for the object.  More... | |
| unsigned int | GetType () const | 
| Get the full type definition.  More... | |
| const WorldPtr & | GetWorld () const | 
| Get the World this object is in.  More... | |
| virtual void | GlobalPoints (ignition::math::Vector3d &_posA, ignition::math::Vector3d &_posB) | 
| Get the global starting and ending points.  More... | |
| bool | HasType (const EntityType &_t) const | 
| Returns true if this object's type definition has the given type.  More... | |
| virtual void | Init () | 
| In the ray.  More... | |
| bool | IsSelected () const | 
| True if the entity is selected by the user.  More... | |
| virtual void | Load (sdf::ElementPtr _sdf) | 
| Load.  More... | |
| bool | operator== (const Base &_ent) const | 
| Returns true if the entities are the same.  More... | |
| void | Print (const std::string &_prefix) | 
| Print this object to screen via gzmsg.  More... | |
| virtual void | ProcessMsg (const msgs::Geometry &_msg) | 
| Update this shape from a message.  More... | |
| virtual void | RelativePoints (ignition::math::Vector3d &_posA, ignition::math::Vector3d &_posB) | 
| Get the relative starting and ending points.  More... | |
| virtual void | RemoveChild (unsigned int _id) | 
| Remove a child from this entity.  More... | |
| void | RemoveChild (const std::string &_name) | 
| Remove a child by name.  More... | |
| void | RemoveChild (physics::BasePtr _child) | 
| Remove a child by pointer.  More... | |
| void | RemoveChildren () | 
| Remove all children.  More... | |
| virtual void | Reset () | 
| Reset the object.  More... | |
| virtual void | Reset (Base::EntityType _resetType) | 
| Calls recursive Reset on one of the Base::EntityType's.  More... | |
| virtual ignition::math::Vector3d | Scale () const | 
| Get the scale of the shape.  More... | |
| void | SetFiducial (int _fid) | 
| Set the fiducial id detected by this ray.  More... | |
| virtual void | SetLength (double _len) | 
| Set the length of the ray.  More... | |
| virtual void | SetName (const std::string &_name) | 
| Set the name of the entity.  More... | |
| void | SetParent (BasePtr _parent) | 
| Set the parent.  More... | |
| virtual void | SetPoints (const ignition::math::Vector3d &_posStart, const ignition::math::Vector3d &_posEnd) | 
| Set the ray based on starting and ending points relative to the body.  More... | |
| void | SetRetro (float _retro) | 
| Set the retro-reflectivness detected by this ray.  More... | |
| void | SetSaveable (bool _v) | 
| Set whether the object should be "saved", when the user selects to save the world to xml.  More... | |
| virtual void | SetScale (const ignition::math::Vector3d &_scale) | 
| Set the scale of the ray.  More... | |
| virtual bool | SetSelected (bool _show) | 
| Set whether this entity has been selected by the user through the gui.  More... | |
| void | SetWorld (const WorldPtr &_newWorld) | 
| Set the world this object belongs to.  More... | |
| ignition::math::Vector3d | Start () const | 
| Get the start point.  More... | |
| std::string | TypeStr () const | 
| Get the string name for the entity type.  More... | |
| virtual void | Update () | 
| Update the ray collision.  More... | |
| virtual void | UpdateParameters (sdf::ElementPtr _sdf) | 
| Update the parameters using new sdf values.  More... | |
| common::URI | URI () const | 
| Return the common::URI of this entity.  More... | |
| Protected Member Functions | |
| void | ComputeScopedName () | 
| Compute the scoped name of this object based on its parents.  More... | |
| virtual void | RegisterIntrospectionItems () | 
| Register items in the introspection service.  More... | |
| void | SetCollisionName (const std::string &_name) | 
| Set the name of the object this ray has collided with.  More... | |
| virtual void | UnregisterIntrospectionItems () | 
| Unregister items in the introspection service.  More... | |
| Protected Attributes | |
| Base_V | children | 
| Children of this entity.  More... | |
| CollisionPtr | collisionParent | 
| This shape's collision parent.  More... | |
| int | contactFiducial | 
| Fiducial ID value.  More... | |
| double | contactLen | 
| Length of the ray.  More... | |
| double | contactRetro | 
| Retro reflectance value.  More... | |
| ignition::math::Vector3d | globalEndPos | 
| End position of the ray in global cs.  More... | |
| ignition::math::Vector3d | globalStartPos | 
| Start position of the ray in global cs.  More... | |
| std::vector< common::URI > | introspectionItems | 
| All the introspection items regsitered for this.  More... | |
| BasePtr | parent | 
| Parent of this entity.  More... | |
| ignition::math::Vector3d | relativeEndPos | 
| End position of the ray, relative to the body.  More... | |
| ignition::math::Vector3d | relativeStartPos | 
| Start position of the ray, relative to the body.  More... | |
| ignition::math::Vector3d | scale = ignition::math::Vector3d::One | 
| This shape's scale;.  More... | |
| sdf::ElementPtr | sdf | 
| The SDF values for this object.  More... | |
| WorldPtr | world | 
| Pointer to the world.  More... | |
Ray collision.
| 
 | inherited | 
Unique identifiers for all entity types.
| Enumerator | |
|---|---|
| BASE | Base type. | 
| ENTITY | Entity type. | 
| MODEL | Model type. | 
| LINK | Link type. | 
| COLLISION | Collision type. | 
| LIGHT | Light type. | 
| VISUAL | Visual type. | 
| JOINT | Joint type. | 
| BALL_JOINT | BallJoint type. | 
| HINGE2_JOINT | Hing2Joint type. | 
| HINGE_JOINT | HingeJoint type. | 
| SLIDER_JOINT | SliderJoint type. | 
| SCREW_JOINT | ScrewJoint type. | 
| UNIVERSAL_JOINT | UniversalJoint type. | 
| GEARBOX_JOINT | GearboxJoint type. | 
| FIXED_JOINT | FixedJoint type. | 
| ACTOR | Actor type. | 
| SHAPE | Shape type. | 
| BOX_SHAPE | BoxShape type. | 
| CYLINDER_SHAPE | CylinderShape type. | 
| HEIGHTMAP_SHAPE | HeightmapShape type. | 
| MAP_SHAPE | MapShape type. | 
| MULTIRAY_SHAPE | MultiRayShape type. | 
| RAY_SHAPE | RayShape type. | 
| PLANE_SHAPE | PlaneShape type. | 
| SPHERE_SHAPE | SphereShape type. | 
| MESH_SHAPE | MeshShape type. | 
| POLYLINE_SHAPE | PolylineShape type. | 
| SENSOR_COLLISION | Indicates a collision shape used for sensing. | 
| 
 | explicit | 
Constructor for a global ray.
| [in] | _physicsEngine | Pointer to the physics engine. | 
| 
 | explicit | 
Constructor.
| [in] | _collision | Collision object this ray is attached to. | 
| 
 | virtual | 
Destructor.
| 
 | inherited | 
Add a child to this entity.
| [in] | _child | Child entity. | 
| 
 | inherited | 
Add a type specifier.
| [in] | _type | New type to append to this objects type definition. | 
| 
 | inherited | 
Get the name of the object this ray collided with.
| 
 | protectedinherited | 
Compute the scoped name of this object based on its parents.
| 
 | virtualinherited | 
Documentation inherited.
Reimplemented from Shape.
| 
 | inherited | 
Get the end point.
| 
 | virtualinherited | 
Fill a message with data from this object.
| [out] | _msg | Message to fill. Implement this function. | 
Implements Shape.
| 
 | virtualinherited | 
Finialize the object.
Reimplemented in Joint, Actor, Model, Link, Entity, DARTModel, ODEJoint, Road, DARTCollision, DARTLink, BulletJoint, ODECollision, SimbodyLink, BulletLink, ODELink, and Collision.
| 
 | inherited | 
Get by name.
| [in] | _name | Get a child (or self) object by name | 
| 
 | inherited | 
Get a child by index.
| [in] | _i | Index of the child to retreive. | 
| 
 | inherited | 
Get a child by name.
| [in] | _name | Name of the child. | 
| 
 | inherited | 
Get the number of children.
| 
 | inherited | 
Get the fiducial id detected by this ray.
| 
 | inherited | 
Return the ID of this entity.
This id is unique.
| 
 | virtual | 
Get the nearest intersection.
| [out] | _dist | Distance to the intersection. | 
| [out] | _entity | Name of the entity that was hit. | 
Implements RayShape.
| 
 | inherited | 
Get the length of the ray.
| 
 | inherited | 
Return the name of the entity.
| 
 | inherited | 
Get the parent.
| 
 | inherited | 
Return the ID of the parent.
| 
 | inherited | 
Get the retro-reflectivness detected by this ray.
| 
 | inherited | 
Get whether the object should be "saved", when the user selects to save the world to xml.
| 
 | inherited | 
Return the name of this entity with the model scope model1::...::modelN::entityName.
| [in] | _prependWorldName | True to prended the returned string with the world name. The result will be world::model1::...::modelN::entityName. | 
| 
 | virtualinherited | 
| 
 | inherited | 
Get the full type definition.
| 
 | inherited | 
| 
 | virtualinherited | 
Get the global starting and ending points.
| [out] | _posA | Returns the starting point. | 
| [out] | _posB | Returns the ending point. | 
| 
 | inherited | 
Returns true if this object's type definition has the given type.
| [in] | _t | Type to check. | 
| 
 | virtualinherited | 
In the ray.
Implements Shape.
| 
 | inherited | 
True if the entity is selected by the user.
| 
 | virtualinherited | 
Load.
| [in] | node | Pointer to an SDF parameters | 
Reimplemented in Joint, Actor, Model, Link, SimbodySliderJoint, Entity, BallJoint< ODEJoint >, BallJoint< DARTJoint >, BallJoint< SimbodyJoint >, BallJoint< BulletJoint >, UniversalJoint< ODEJoint >, UniversalJoint< DARTJoint >, UniversalJoint< SimbodyJoint >, UniversalJoint< BulletJoint >, MapShape, GearboxJoint< ODEJoint >, Hinge2Joint< ODEJoint >, Hinge2Joint< DARTJoint >, Hinge2Joint< SimbodyJoint >, Hinge2Joint< BulletJoint >, HeightmapShape, ODEJoint, BulletScrewJoint, HingeJoint< ODEJoint >, HingeJoint< DARTJoint >, HingeJoint< SimbodyJoint >, HingeJoint< BulletJoint >, BulletCollision, Collision, ScrewJoint< ODEJoint >, ScrewJoint< DARTJoint >, ScrewJoint< SimbodyJoint >, ScrewJoint< BulletJoint >, DARTJoint, Road, SliderJoint< ODEJoint >, SliderJoint< DARTJoint >, SliderJoint< SimbodyJoint >, SliderJoint< BulletJoint >, BulletBallJoint, BulletHinge2Joint, BulletJoint, DARTModel, ODECollision, SimbodyCollision, FixedJoint< ODEJoint >, FixedJoint< DARTJoint >, FixedJoint< SimbodyJoint >, FixedJoint< BulletJoint >, BulletUniversalJoint, DARTCollision, DARTLink, ODEHinge2Joint, ODEHingeJoint, ODESliderJoint, SimbodyFixedJoint, SimbodyUniversalJoint, SimbodyLink, SimbodyScrewJoint, BulletFixedJoint, BulletHingeJoint, BulletLink, BulletSliderJoint, SimbodyHinge2Joint, SimbodyHingeJoint, SimbodyJoint, DARTMeshShape, DARTScrewJoint, ODEGearboxJoint, ODELink, DARTPolylineShape, DARTUniversalJoint, ODEFixedJoint, ODEMeshShape, ODEScrewJoint, SimbodyBallJoint, SimbodyMeshShape, BulletMeshShape, BulletPolylineShape, DARTBallJoint, DARTFixedJoint, DARTHinge2Joint, DARTHingeJoint, DARTSliderJoint, ODEPolylineShape, SimbodyModel, and SimbodyPolylineShape.
| 
 | inherited | 
Returns true if the entities are the same.
Checks only the name.
| [in] | _ent | Base object to compare with. | 
| 
 | inherited | 
Print this object to screen via gzmsg.
| [in] | _prefix | Usually a set of spaces. | 
| 
 | virtualinherited | 
Update this shape from a message.
| [in] | _msg | Message to update from. Implement this function. | 
Implements Shape.
| 
 | protectedvirtualinherited | 
| 
 | virtualinherited | 
Get the relative starting and ending points.
| [in] | _posA | Returns the starting point. | 
| [in] | _posB | Returns the ending point. | 
| 
 | virtualinherited | 
Remove a child from this entity.
| [in] | _id | ID of the child to remove. | 
| 
 | inherited | 
Remove a child by name.
| [in] | _name | Name of the child. | 
| 
 | inherited | 
Remove a child by pointer.
| [in] | _child | Pointer to the child. | 
| 
 | inherited | 
Remove all children.
| 
 | virtualinherited | 
Reset the object.
Reimplemented in Joint, Actor, Model, Link, Entity, ODEJoint, DARTJoint, BulletJoint, and SimbodyJoint.
| 
 | virtualinherited | 
Calls recursive Reset on one of the Base::EntityType's.
| [in] | _resetType | The type of reset operation | 
| 
 | virtualinherited | 
| 
 | protectedinherited | 
Set the name of the object this ray has collided with.
This function should only be called from a collision detection engine. Used by MultiRayShape
| 
 | inherited | 
Set the fiducial id detected by this ray.
| [in] | _fid | Fiducial id detected by this ray. | 
| 
 | virtualinherited | 
Set the length of the ray.
| [in] | _len | Length of the array. | 
| 
 | virtualinherited | 
| 
 | inherited | 
Set the parent.
| [in] | _parent | Parent object. | 
| 
 | virtual | 
Set the ray based on starting and ending points relative to the body.
| [in] | _posStart | Start position, relative the body | 
| [in] | _posEnd | End position, relative to the body | 
Reimplemented from RayShape.
| 
 | inherited | 
Set the retro-reflectivness detected by this ray.
| [in] | _retro | Retro reflectance value. | 
| 
 | inherited | 
Set whether the object should be "saved", when the user selects to save the world to xml.
| [in] | _v | Set to True if the object should be saved. | 
| 
 | virtualinherited | 
Set the scale of the ray.
Implements Shape.
| 
 | virtualinherited | 
Set whether this entity has been selected by the user through the gui.
| [in] | _show | True to set this entity as selected. | 
Reimplemented in Link.
| 
 | inherited | 
Set the world this object belongs to.
This will also set the world for all children.
| [in] | _newWorld | The new World this object is part of. | 
| 
 | inherited | 
Get the start point.
| 
 | inherited | 
Get the string name for the entity type.
| 
 | protectedvirtualinherited | 
Unregister items in the introspection service.
| 
 | virtual | 
Update the ray collision.
Implements RayShape.
| 
 | virtualinherited | 
| 
 | inherited | 
Return the common::URI of this entity.
The URI includes the world where the entity is contained and all the hierarchy of sub-entities that can compose this entity. E.g.: A link entity contains the name of the link and the model where the link is contained.
| 
 | protectedinherited | 
Children of this entity.
| 
 | protectedinherited | 
This shape's collision parent.
Referenced by ODEPlaneShape::CreatePlane(), BulletPlaneShape::CreatePlane(), ODEPlaneShape::SetAltitude(), SimbodySphereShape::SetRadius(), ODESphereShape::SetRadius(), BulletSphereShape::SetRadius(), SimbodyBoxShape::SetSize(), ODECylinderShape::SetSize(), SimbodyCylinderShape::SetSize(), BulletCylinderShape::SetSize(), ODEBoxShape::SetSize(), and BulletBoxShape::SetSize().
| 
 | protectedinherited | 
Fiducial ID value.
| 
 | protectedinherited | 
Length of the ray.
| 
 | protectedinherited | 
Retro reflectance value.
| 
 | protectedinherited | 
End position of the ray in global cs.
| 
 | protectedinherited | 
Start position of the ray in global cs.
| 
 | protectedinherited | 
All the introspection items regsitered for this.
| 
 | protectedinherited | 
Parent of this entity.
| 
 | protectedinherited | 
End position of the ray, relative to the body.
| 
 | protectedinherited | 
Start position of the ray, relative to the body.
| 
 | protectedinherited | 
This shape's scale;.
| 
 | protectedinherited | 
The SDF values for this object.
| 
 | protectedinherited | 
Pointer to the world.