Enumerations | |
enum | LightType { DIRECTIONAL = 3 } |
Variables | |
optional float | attenuation_constant = 6 |
optional float | attenuation_linear = 7 |
optional float | attenuation_quadratic = 8 |
optional bool | cast_shadows = 11 |
optional Color | diffuse = 4 |
optional Vector3d | direction = 9 |
optional uint32 | id = 15 |
message | Light |
package gazebo | msgs |
optional Pose | pose = 3 |
import pose | proto |
optional float | range = 10 |
optional Color | specular = 5 |
optional float | spot_falloff = 14 |
optional float | spot_inner_angle = 12 |
optional float | spot_outer_angle = 13 |
syntax = "proto2" | |
enum LightType | type = 2 |
enum LightType |
optional float attenuation_constant = 6 |
optional float attenuation_linear = 7 |
optional float attenuation_quadratic = 8 |
optional bool cast_shadows = 11 |
optional Color diffuse = 4 |
optional Vector3d direction = 9 |
optional uint32 id = 15 |
message Light |
package gazebo msgs |
optional Pose pose = 3 |
import color proto |
optional float range = 10 |
optional Color specular = 5 |
optional float spot_falloff = 14 |
optional float spot_inner_angle = 12 |
optional float spot_outer_angle = 13 |
syntax = "proto2" |
enum LightType type = 2 |