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material.proto File Reference

Variables

optional Color ambient = 4
 
optional Color diffuse = 5
 
optional Color emissive = 7
 
optional bool lighting = 8
 
message Material
 
package gazebo msgs
 
optional string normal_map = 3
 
import color proto
 
optional ShaderType shader_type = 2
 
optional Color specular = 6
 
 syntax = "proto2"
 

Variable Documentation

optional Color ambient = 4
optional Color diffuse = 5
optional Color emissive = 7
optional bool lighting = 8
message Material
Initial value:
{
enum ShaderType
{
VERTEX = 1;
PIXEL = 2;
NORMAL_MAP_OBJECT_SPACE = 3;
NORMAL_MAP_TANGENT_SPACE = 4;
}
message Script
{
repeated string uri = 1;
required string name = 2;
}
optional Script script = 1
required string name
Definition: collision.proto:17
package gazebo msgs
optional string normal_map = 3
import color proto
optional ShaderType shader_type = 2
optional Color specular = 6
syntax = "proto2"