Texture to be used on heightmaps. More...
#include <Heightmap.hh>
Public Member Functions | |
| HeightmapTexture () | |
| Constructor. More... | |
| HeightmapTexture (const HeightmapTexture &_texture) | |
| Copy constructor. More... | |
| HeightmapTexture (HeightmapTexture &&_texture) noexcept | |
| Move constructor. More... | |
| virtual | ~HeightmapTexture () |
| Destructor. More... | |
| std::string | Diffuse () const |
| Get the heightmap texture's diffuse map. More... | |
| sdf::ElementPtr | Element () const |
| Get a pointer to the SDF element that was used during load. More... | |
| Errors | Load (ElementPtr _sdf) |
| Load the heightmap texture geometry based on a element pointer. More... | |
| std::string | Normal () const |
| Get the heightmap texture's normal map. More... | |
| HeightmapTexture & | operator= (const HeightmapTexture &_texture) |
| Copy Assignment operator. More... | |
| HeightmapTexture & | operator= (HeightmapTexture &&_texture) |
| Move assignment operator. More... | |
| void | SetDiffuse (const std::string &_diffuse) |
| Set the filename of the diffuse map. More... | |
| void | SetNormal (const std::string &_normal) |
| Set the filename of the normal map. More... | |
| void | SetSize (double _uri) |
| Set the size of the texture in meters. More... | |
| double | Size () const |
| Get the heightmap texture's size. More... | |
Texture to be used on heightmaps.
| sdf::v10::HeightmapTexture::HeightmapTexture | ( | ) |
Constructor.
| sdf::v10::HeightmapTexture::HeightmapTexture | ( | const HeightmapTexture & | _texture | ) |
Copy constructor.
| [in] | _texture | HeightmapTexture to copy. |
|
noexcept |
Move constructor.
| [in] | _texture | HeightmapTexture to move. |
|
virtual |
Destructor.
| std::string sdf::v10::HeightmapTexture::Diffuse | ( | ) | const |
Get the heightmap texture's diffuse map.
| sdf::ElementPtr sdf::v10::HeightmapTexture::Element | ( | ) | const |
| Errors sdf::v10::HeightmapTexture::Load | ( | ElementPtr | _sdf | ) |
| std::string sdf::v10::HeightmapTexture::Normal | ( | ) | const |
Get the heightmap texture's normal map.
| HeightmapTexture& sdf::v10::HeightmapTexture::operator= | ( | const HeightmapTexture & | _texture | ) |
Copy Assignment operator.
| [in] | _texture | The heightmap texture to set values from. |
| HeightmapTexture& sdf::v10::HeightmapTexture::operator= | ( | HeightmapTexture && | _texture | ) |
Move assignment operator.
| [in] | _texture | Heightmap texture to move. |
| void sdf::v10::HeightmapTexture::SetDiffuse | ( | const std::string & | _diffuse | ) |
Set the filename of the diffuse map.
| [in] | _diffuse | The diffuse map of the heightmap texture. |
| void sdf::v10::HeightmapTexture::SetNormal | ( | const std::string & | _normal | ) |
Set the filename of the normal map.
| [in] | _normal | The normal map of the heightmap texture. |
| void sdf::v10::HeightmapTexture::SetSize | ( | double | _uri | ) |
Set the size of the texture in meters.
| [in] | _uri | The size of the texture in meters. |
| double sdf::v10::HeightmapTexture::Size | ( | ) | const |
Get the heightmap texture's size.