Texture to be used on heightmaps.  
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#include <Heightmap.hh>
Texture to be used on heightmaps. 
 
◆ HeightmapTexture()
      
        
          | sdf::SDF_VERSION_NAMESPACE::HeightmapTexture::HeightmapTexture  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ Diffuse()
      
        
          | std::string sdf::SDF_VERSION_NAMESPACE::HeightmapTexture::Diffuse  | 
          ( | 
           | ) | 
           const | 
        
      
 
Get the heightmap texture's diffuse map. 
- Returns
 - The diffuse map of the heightmap texture. 
 
 
 
◆ Element()
      
        
          | sdf::ElementPtr sdf::SDF_VERSION_NAMESPACE::HeightmapTexture::Element  | 
          ( | 
           | ) | 
           const | 
        
      
 
Get a pointer to the SDF element that was used during load. 
- Returns
 - SDF element pointer. The value will be nullptr if Load has not been called. 
 
 
 
◆ Load()
Load the heightmap texture geometry based on a element pointer. 
This is not the usual entry point. Typical usage of the SDF DOM is through the Root object. 
- Parameters
 - 
  
  
 
- Returns
 - Errors, which is a vector of Error objects. Each Error includes an error code and message. An empty vector indicates no error. 
 
 
 
◆ Normal()
      
        
          | std::string sdf::SDF_VERSION_NAMESPACE::HeightmapTexture::Normal  | 
          ( | 
           | ) | 
           const | 
        
      
 
Get the heightmap texture's normal map. 
- Returns
 - The normal map of the heightmap texture. 
 
 
 
◆ SetDiffuse()
      
        
          | void sdf::SDF_VERSION_NAMESPACE::HeightmapTexture::SetDiffuse  | 
          ( | 
          const std::string &  | 
          _diffuse | ) | 
           | 
        
      
 
Set the filename of the diffuse map. 
- Parameters
 - 
  
    | [in] | _diffuse | The diffuse map of the heightmap texture.  | 
  
   
 
 
◆ SetNormal()
      
        
          | void sdf::SDF_VERSION_NAMESPACE::HeightmapTexture::SetNormal  | 
          ( | 
          const std::string &  | 
          _normal | ) | 
           | 
        
      
 
Set the filename of the normal map. 
- Parameters
 - 
  
    | [in] | _normal | The normal map of the heightmap texture.  | 
  
   
 
 
◆ SetSize()
      
        
          | void sdf::SDF_VERSION_NAMESPACE::HeightmapTexture::SetSize  | 
          ( | 
          double  | 
          _size | ) | 
           | 
        
      
 
Set the size of the texture in meters. 
- Parameters
 - 
  
    | [in] | _size | The size of the texture in meters.  | 
  
   
 
 
◆ Size()
      
        
          | double sdf::SDF_VERSION_NAMESPACE::HeightmapTexture::Size  | 
          ( | 
           | ) | 
           const | 
        
      
 
Get the heightmap texture's size. 
- Returns
 - The size of the heightmap texture in meters. 
 
 
 
The documentation for this class was generated from the following file: