Public Member Functions | List of all members
sdf::SDF_VERSION_NAMESPACE::Gui Class Reference

#include <Gui.hh>

Public Member Functions

 Gui ()
 Default constructor. More...
 
void AddPlugin (const Plugin &_plugin)
 Add a plugin to this object. More...
 
void ClearPlugins ()
 Remove all plugins. More...
 
sdf::ElementPtr Element () const
 Get a pointer to the SDF element that was used during load. More...
 
bool Fullscreen () const
 Get whether the Gui should be fullscreen. More...
 
Errors Load (ElementPtr _sdf)
 Load the gui based on a element pointer. More...
 
bool operator== (const Gui &_gui) const
 Equality operator that returns true if this Gui instance equals the given Gui instance. More...
 
const PluginPluginByIndex (const uint64_t _index) const
 Get a plugin based on an index. More...
 
uint64_t PluginCount () const
 Get the number of plugins. More...
 
sdf::PluginsPlugins ()
 Get a mutable vector of plugins attached to this object. More...
 
const sdf::PluginsPlugins () const
 Get the plugins attached to this object. More...
 
void SetFullscreen (const bool _fullscreen)
 Set whether the Gui should be full screen. More...
 
sdf::ElementPtr ToElement () const
 Create and return an SDF element filled with data from this gui. More...
 

Constructor & Destructor Documentation

◆ Gui()

sdf::SDF_VERSION_NAMESPACE::Gui::Gui ( )

Default constructor.

Member Function Documentation

◆ AddPlugin()

void sdf::SDF_VERSION_NAMESPACE::Gui::AddPlugin ( const Plugin _plugin)

Add a plugin to this object.

Parameters
[in]_pluginPlugin to add.

◆ ClearPlugins()

void sdf::SDF_VERSION_NAMESPACE::Gui::ClearPlugins ( )

Remove all plugins.

◆ Element()

sdf::ElementPtr sdf::SDF_VERSION_NAMESPACE::Gui::Element ( ) const

Get a pointer to the SDF element that was used during load.

Returns
SDF element pointer. The value will be nullptr if Load has not been called.

◆ Fullscreen()

bool sdf::SDF_VERSION_NAMESPACE::Gui::Fullscreen ( ) const

Get whether the Gui should be fullscreen.

Returns
True if the Gui should be fullscreen.

◆ Load()

Errors sdf::SDF_VERSION_NAMESPACE::Gui::Load ( ElementPtr  _sdf)

Load the gui based on a element pointer.

This is not the usual entry point. Typical usage of the SDF DOM is through the Root object.

Parameters
[in]_sdfThe SDF Element pointer
Returns
Errors, which is a vector of Error objects. Each Error includes an error code and message. An empty vector indicates no error.

◆ operator==()

bool sdf::SDF_VERSION_NAMESPACE::Gui::operator== ( const Gui _gui) const

Equality operator that returns true if this Gui instance equals the given Gui instance.

Parameters
[in]_guiGui instance to compare.
Returns
True if this instance equals the given Gui.

◆ PluginByIndex()

const Plugin * sdf::SDF_VERSION_NAMESPACE::Gui::PluginByIndex ( const uint64_t  _index) const

Get a plugin based on an index.

Parameters
[in]_indexIndex of the plugin. The index should be in the range [0..PluginCount()).
Returns
Pointer to the plugin. Nullptr if the index does not exist.
See also
uint64_t PluginCount() const

◆ PluginCount()

uint64_t sdf::SDF_VERSION_NAMESPACE::Gui::PluginCount ( ) const

Get the number of plugins.

Returns
Number of plugins contained in this Gui object.

◆ Plugins() [1/2]

sdf::Plugins & sdf::SDF_VERSION_NAMESPACE::Gui::Plugins ( )

Get a mutable vector of plugins attached to this object.

Returns
A vector of Plugin, which will be empty if there are no plugins.

◆ Plugins() [2/2]

const sdf::Plugins & sdf::SDF_VERSION_NAMESPACE::Gui::Plugins ( ) const

Get the plugins attached to this object.

Returns
A vector of Plugin, which will be empty if there are no plugins.

◆ SetFullscreen()

void sdf::SDF_VERSION_NAMESPACE::Gui::SetFullscreen ( const bool  _fullscreen)

Set whether the Gui should be full screen.

Parameters
[in]_fullscreenTrue indicates that the Gui should be fullscreen.

◆ ToElement()

sdf::ElementPtr sdf::SDF_VERSION_NAMESPACE::Gui::ToElement ( ) const

Create and return an SDF element filled with data from this gui.

Note that parameter passing functionality is not captured with this function.

Returns
SDF element pointer with updated gui values.

The documentation for this class was generated from the following file: